Strategy:CHIMPS: Difference between revisions
Qwertyxp2000 (talk | contribs) →Late game (rounds 81+): technically glue storm "stops" lead immunities, and Embritt also removes lead immunities (try heavy shells to attack embrit ddt; this does 5 damage bc 2 base, +1 blimp, +1 lead, +1 embritbonus), so it's just immunities that is removed. Yeah, also heavy shells 040 glue storm does 6 damage (+1 lead retained). |
m added melim here because it takes out bad & zomgs with striker & is very often used with paa/biggest one |
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|[[Pop and Awe (BTD6)|Pop and Awe]] | |[[Pop and Awe (BTD6)|Pop and Awe]] | ||
|[[File:BTD6 050-MortarMonkey.png|x50px]] | |[[File:BTD6 050-MortarMonkey.png|x50px]] | ||
|When paired with stuns such as Relentless Glue, [[Super Glue (BTD6)|Super Glue]], and [[Striker Jones (BTD6)|Striker Jones]]'s Concussive Shell ability, Pop and Awe wipes out almost all rounds with ease. If needed, retarget occasionally to catch leaking Bloons and clumps of blimps that get far. Striker Jones, with his various buffs to Mortars, Concussive Shell stuns, Artillery Command ability resetting Pop and Awe's ability and granting it double damage at Level 20, and Target Command ability easing micro, is the best hero for Pop and Awe. Perma-Spike complements it well, covering its slight weakness against DDTs and catching any leaks that micro mishaps create. In addition, solid BAD damage options, such as [[Spike Storm (BTD6)|Spike Storm]], should be obtained to cover Pop and Awe's BAD weakness. | |When paired with stuns such as Relentless Glue, [[Super Glue (BTD6)|Super Glue]], and [[Striker Jones (BTD6)|Striker Jones]]'s Concussive Shell ability, Pop and Awe wipes out almost all rounds with ease. If needed, retarget occasionally to catch leaking Bloons and clumps of blimps that get far. Striker Jones, with his various buffs to Mortars, Concussive Shell stuns, Artillery Command ability resetting Pop and Awe's ability and granting it double damage at Level 20, and Target Command ability easing micro, is the best hero for Pop and Awe. Perma-Spike complements it well, covering its slight weakness against DDTs and catching any leaks that micro mishaps create. In addition, solid BAD damage options, such as [[Spike Storm (BTD6)|Spike Storm]] or [[MOAB Eliminator (BTD6)|MOAB Eliminator]], should be obtained to cover Pop and Awe's BAD weakness. | ||
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|[[Super Glue (BTD6)|Super Glue]] | |[[Super Glue (BTD6)|Super Glue]] | ||