Clever Yellow Bloon: Difference between revisions

Qwertyxp2000 (talk | contribs)
m Grammar fixes (removing "however"s misused as conjunctions)
Line 26: Line 26:
{{BCS last updated|6.1|section=y}}
{{BCS last updated|6.1|section=y}}
*Clever Yellow Bloon can add tempo to aggro if followed previously by a Monkey card. The only downsides are 20 less HP than a normal [[Yellow Bloon (BCS)|Yellow Bloon]], higher rarity (Rare instead of Common), and 30 less heal per card compared to [[Quick Break]] if using the Clever function, but it can be equipped alongside normal Yellows to increase likelihood of drawing Yellows.
*Clever Yellow Bloon can add tempo to aggro if followed previously by a Monkey card. The only downsides are 20 less HP than a normal [[Yellow Bloon (BCS)|Yellow Bloon]], higher rarity (Rare instead of Common), and 30 less heal per card compared to [[Quick Break]] if using the Clever function, but it can be equipped alongside normal Yellows to increase likelihood of drawing Yellows.
**It can be used without the Clever function as a rush, however it has the same Health as [[Swarm Yellow Bloon]] for one less charge, thus is not recommended unless certain it will cripple the opponent.
**It can be used without the Clever function as a rush, but it has the same Health as [[Swarm Yellow Bloon]] for one less charge, thus is not recommended unless certain it will cripple the opponent.
*Using multi-charge Monkey cards such as [[Barrel of Monkeys]] is recommended with Clever Yellows, for more opportunities to trigger the Clever function.
*Using multi-charge Monkey cards such as [[Barrel of Monkeys]] is recommended with Clever Yellows, for more opportunities to trigger the Clever function.
**[[Bomb Bloon (BCS)|Bomb Bloon]]s can be sent to produce up to 2 [[Bomb Shooter (BCS)|Bomb Shooter]]s, which are cheap (only 2 Gold), and conveniently with 2 charges.
**[[Bomb Bloon (BCS)|Bomb Bloon]]s can be sent to produce up to 2 [[Bomb Shooter (BCS)|Bomb Shooter]]s, which are cheap (only 2 Gold), and conveniently with 2 charges.
Line 37: Line 37:


==Development==
==Development==
This card originally had 30 Health heal to the Hero upon activating the Clever effect, however when the update was released this was increased to 80 Health. The old stats were shown in the April 23rd 2025 dev diary.<ref name="April 23rd 2025" />
This card originally had 30 Health heal to the Hero upon activating the Clever effect. However, when the update was released, this was increased to 80 Health. The old stats were shown in the April 23rd 2025 dev diary.<ref name="April 23rd 2025" />


During the Version 5.2 playtest, Ninja Kiwi proposed a nerf to the Clever Yellow's Health to 100, but has since been changed to 110. The proposed nerf to the Clever function's Hero heal was unchanged.
During the Version 5.2 playtest, Ninja Kiwi proposed a nerf to the Clever Yellow's Health to 100, but has since been changed to 110. The proposed nerf to the Clever function's Hero heal was unchanged.