Bloon Master Alchemist (BCS): Difference between revisions
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==Tips== | ==Tips== | ||
{{BCS last updated| | {{BCS last updated|6.1|section=y}} | ||
*Bloon Master Alchemist is a Bloon remover that also does powerful damage on its own with its Strong Acid Pools. | *Bloon Master Alchemist is a Bloon remover that also does powerful damage on its own with its Strong Acid Pools. | ||
**Players can use this card to punish [[The Eternal]] users that do not use [[Double Trouble]]. | **Players can use this card to punish [[The Eternal]] users that do not use [[Double Trouble]]. | ||
*Strong Acid Pools deal 50 damage instead of the normal Acid Pools doing 30 damage. This means that after the pool attacks twice, Bloon Master Alchemist essentially has 115<!--50*2+15--> damage per two turns. | *Strong Acid Pools deal 50 damage instead of the normal Acid Pools doing 30 damage. This means that after the pool attacks twice, Bloon Master Alchemist essentially has 115<!--50*2+15--> damage per two turns. | ||
*Strong Acid Pools work well against OTK, as the 50 unavoidable damage the OTKing Bloon must take limits combos from the opponent and can make the Bloon not OTK. | *Strong Acid Pools work well against OTK, as the 50 unavoidable damage the OTKing Bloon must take limits combos from the opponent and can make the Bloon not OTK. | ||
*[[Return to Sender|Return To Sender]] can be used to activate the | *[[Return to Sender|Return To Sender]] can be used to activate the On Play effect again, which can be useful against an [[The Eternal|Eternal]] that has already been duplicated by [[Double Trouble]], or generally as a last ditch option for survival. | ||
*[[Adora (BCS)|Adora]] players can use [[Salvation]] to keep using the BMA's On Play effect, allowing it to keep singling out every [[The Eternal]]. | *[[Adora (BCS)|Adora]] players can use [[Salvation]] to keep using the BMA's On Play effect, allowing it to keep singling out every [[The Eternal]]. | ||
*In [[Dreadbloon (BCS)|Dreadbloon]] events, use BMA to get rid of troublesome Bloons, such as an early [[Bolstered Bloon]] (found in Stage 3 ("Board Destruction") Dreadbloon), [[Lead Zeppelin]], and an excessively health-buffed [[Rock Bloon (BCS)|Rock Bloon]]. BMA should only ever target Bloons (unless doing a Dreadbloon kill with minimal overkill damage), to take advantage of Strong Acid Pool's damage. Also, BMA can be used as bait for Dreadbloon's removals if Monkeys worth 8 or less Gold are present. | |||
==Update history== | ==Update history== | ||