Smart Spikes (BTD6): Difference between revisions
Qwertyxp2000 (talk | contribs) No edit summary |
→Strategy: reword. 1. It's confusing to write both "short term production" and "long periods". 2. i don't think it's easy to confuse Long Reach to make spikes carry over rounds ... nowhere in description is that claimed. 3. You can also roughly determine health of a pile with the other targetings, albeit slightly harder but is it worth the tradeoff? keeping it anyway |
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==Strategy== | ==Strategy== | ||
{{BTD6 last updated|52.1|section=y}} | |||
{{BTD6 last updated| | Smart Spikes allows Spike Factory to focus spikes onto specific regions, and its start-of-round speed boost improves short-term production. For lower tiers, a 1-0-2 Spike Factory can be used as a cheap option to catch stray Bloons. [[Spiked Balls (BTD6)|Spiked Balls]] and [[Spiked Mines (BTD6)|Spiked Mines]] may prefer this crosspath on longer maps while [[Spike Storm (BTD6)|Spike Storm]] and [[Carpet of Spikes (BTD6)|Carpet of Spikes]] mainly use it to control where the spikes from their abilities land on maps with alternating lanes. [[MOAB SHREDR (BTD6)|MOAB SHREDR]] can use Set Target to focus its blimp damage bonuses to minimize wastage on non-blimps and is a strong choice in Boss Rush. Specific to [[Boss Rush]], both MOAB SHREDR and Super Mines prefer this crosspath, because the start-of-round boost occurs often enough every Boss kill that it outpaces [[Even Faster Production (BTD6)|Even Faster Production]]. However, Super Mines prefers the middle crosspath outside of Boss Rush due its higher DPS when ignoring the start-of-round boost. | ||
Smart Spikes allows | |||
Use cases for each [[targeting option]] are as follows: | |||
* Normal: Spikes are randomized thus losing consistency, but may be easier to determine the health of a stockpile. | |||
* Normal: | |||
* Close: Focusing near the Spike Factory without needing to modify a reticle (unlike Set Target). | * Close: Focusing near the Spike Factory without needing to modify a reticle (unlike Set Target). | ||
* Smart: Allows auto-switching between active lanes to target towards the exit(s). | * Smart: Allows auto-switching between active lanes to target towards the exit(s). | ||
* Set Target: Allows for any specific location in range. Can be placed off the track to specifically hit only MOAB-Class Bloons, or to micromanage different locations of spikes. Care should be taken | * Set Target: Allows for any specific location in range. Can be placed off the track to specifically hit only MOAB-Class Bloons, or to micromanage different locations of spikes. Care should be taken when a temporary range buff (e.g. [[Berserker Brew (BTD6)|Berserker Brew]]) is active, as setting the Spike Factory's targeting too far may cancel its set targeting due to gaining only temporary range. | ||
* Automatic: Anti-stalling. It can also be used as a less micro-intensive option (compared to Set Target) to | * Automatic: Anti-stalling. It can also be used as a less micro-intensive option (compared to Set Target) to chase MOAB-Class Bloons. | ||
==Update history== | ==Update history== | ||