Abyss Dweller: Difference between revisions

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==Strategy==
==Strategy==
{{BTD6 last updated|52.0|section=y}}
{{BTD6 last updated|52.1|section=y}}
For its cost, the Abyss Dweller is a decent early-game option for taking down stronger bloons, particularly along a curve or bend, in addition to a minor pierce bonus to nearby towers. It's not particularly impactful of a support tower, but has some synergy with [[Spike Factory (BTD6)|Spike Factory]] by taking out stronger groups of bloons while the Spike Factory cleans up a little more efficiently. It stands out on [[Race]] conditions as a relatively inexpensive early-game carry, particularly on CT Time Attack with certain Relics such as [[Alchemist Touch]].<!--we will make pages on them some day...--> Despite the initial cooldown, the tentacles still provide a significant burst of damage in maps with large loops for [[Race (BTD6)|Race]] conditions.
For its cost, the Abyss Dweller is a decent early-game option for taking down stronger bloons, particularly along a curve or bend, in addition to a minor pierce bonus to nearby towers. It's not particularly impactful of a support tower, but has some synergy with [[Spike Factory (BTD6)|Spike Factory]] by taking out stronger groups of bloons while the Spike Factory cleans up a little more efficiently. It stands out on [[Race (BTD6)|Race]] conditions as a relatively inexpensive early-game carry, particularly on CT Time Attack with certain Relics such as [[Alchemist Touch]].<!--we will make pages on them some day...--> Despite the initial cooldown, the tentacles still provide a significant burst of damage in maps with large loops for Race conditions.


Crosspaths with 3-1-0 are better if camo detection isn't a problem, maximizing pierce, while 3-0-1 is preferred if needing camo detection or if spaced bloons are a concern. 3-2-0, while it doesn't affect tentacles, clumps up Bloons better, while 3-0-2 improves coverage of its tentacles and buffs.
Crosspaths with 3-1-0 are better if camo detection isn't a problem, maximizing pierce, while 3-0-1 is preferred if needing camo detection or if spaced Bloons are a concern. 3-2-0, while it doesn't affect tentacles, clumps up Bloons better. 3-0-2 is very potent for mid-game as it improves coverage of its tentacles and buffs, particularly on maps that would have enough coverage for long tentacles if it would gain full Echosense range buffs.


==Update history==
==Update history==