Echosense Network: Difference between revisions

Qwertyxp2000 (talk | contribs)
No edit summary
Qwertyxp2000 (talk | contribs)
Line 58: Line 58:
==Strategy==
==Strategy==
{{BTD6 last updated|52.0|section=y}}
{{BTD6 last updated|52.0|section=y}}
Echosense Network's range buff is insignificant if the stackable extra range isn't used, but with enough of Mermonkeys with this upgrade, the range bonus is quite noticeable. For the [[Abyss Dweller]] and above, this range bonus for the percentage pierce buff is only significant after about 3+ x-x-2's, which would be enough to reliably fit another small-to-medium tower within its range.
Echosense Network's range buff is insignificant if the stackable extra range isn't used, but with enough of Mermonkeys with this upgrade, the range bonus is significant. This matters more on maps that have range issues and no intrusive obstacles, such as [[Tricky Tracks]].
*[[The Final Harmonic]] benefits the most, since it needs to cover a wide amount of track to catch many BFBs and ZOMGs at once.
*For the [[Abyss Dweller]] and above, this range bonus for the percentage pierce buff is only significant after about 3+ x-x-2's, which would be enough to reliably fit another small-to-medium tower within its range.


==Update history==
==Update history==