Damage: Difference between revisions
Hubianzhen (talk | contribs) |
Qwertyxp2000 (talk | contribs) added "resistance", dunno why this wasn't added in game mechanics |
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|In ''BTD6'', [[Dartling Gunner (BTD6)|Dartling Gunner]]s only deal extra damage to [[Laser Shock (BTD6)|Laser Shock]]ed Bloons afflicted with the same "tier" of the effect. For example, [[Laser Cannon (BTD6)|Laser Cannon]] only deals extra damage to Bloons shocked by itself and other Laser Cannons, not any lower or higher tier upgrades. | |In ''BTD6'', [[Dartling Gunner (BTD6)|Dartling Gunner]]s only deal extra damage to [[Laser Shock (BTD6)|Laser Shock]]ed Bloons afflicted with the same "tier" of the effect. For example, [[Laser Cannon (BTD6)|Laser Cannon]] only deals extra damage to Bloons shocked by itself and other Laser Cannons, not any lower or higher tier upgrades. | ||
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==Resistance== | |||
{{incomplete|section=y|Expand upon "damage resistance"}} | |||
A Bloon with damage resistance will take less damage than normal. For instance, Tier 2−5 [[Dreadbloon (BTD6)|Dreadbloon]] in ''BTD6'' takes 1 less damage from all attacks. | |||
== Footnotes == | == Footnotes == | ||
<references group="fn"/> | <references group="fn"/> | ||