Overclock (BTD6): Difference between revisions

Qwertyxp2000 (talk | contribs)
→Strategy: only the foam matters here with crosspaths, didn't need to be that long (keep bc it matters in some cases like say the rushes of ddts on 95 or 99, unlike uboost where the pierce bonus is negligible besides uberspecific 2tcs). keep the maths behind the brf monkey city stuff bc it's what matters with why you'd wanna monkey city buff to cover more farms instead of directly on the brfs.
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The range buff it provides Villages is beneficial for [[Monkey City (BTD6)|Monkey City]], allowing the upgraded [[Monkeyopolis (BTD6)|Monkeyopolis]] to fit more Farms in range, and expanding coverage of its own buffs. If Overclocking would cover the range of at least 5 extra BRFs,<!--1+0.2*5=2, and bonus crates is +4 from 5 which is 9 and 1.8--> applying it on Monkey City would earn more than on one BRF (assuming they're not income-buffed by other sources such as [[Fertilizer]]); the Monkey City buff generates +100% income across the five or more BRFs, compared to +80% income from one BRF. [[Deadeye]]'s Take Aim fulfills a similar role in game modes. Overclock and [[Bounty Hunter]]'s Take Aim, and nearby Village are the main range buffs for Villages.
The range buff it provides Villages is beneficial for [[Monkey City (BTD6)|Monkey City]], allowing the upgraded [[Monkeyopolis (BTD6)|Monkeyopolis]] to fit more Farms in range, and expanding coverage of its own buffs. If Overclocking would cover the range of at least 5 extra BRFs,<!--1+0.2*5=2, and bonus crates is +4 from 5 which is 9 and 1.8--> applying it on Monkey City would earn more than on one BRF (assuming they're not income-buffed by other sources such as [[Fertilizer]]); the Monkey City buff generates +100% income across the five or more BRFs, compared to +80% income from one BRF. Overclock and [[Bounty Hunter]]'s Take Aim, and nearby Village are the main range buffs to maximize Village range for income purposes.


Crosspaths aren't necessary, since none of its crosspaths affect its ability, but provides more value for its foam due to the extra pierce.
Crosspaths aren't necessary, since none of its crosspaths affect its ability, but provides more value for its foam due to the extra pierce.