Hastening Bloon: Difference between revisions

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*If looking for reducing the delay of a bloon with two delay to zero, such as any 1 delay bloon with [[Improved Fortification]], or [[Double Ceramic Bloon]], it is recommended that only one Hastening Bloon is relied on before using Quick Ready, as playing more than one Hastening Bloon may end up reducing the delay of the first Hastening Bloon instead of the desired bloon.
*If looking for reducing the delay of a bloon with two delay to zero, such as any 1 delay bloon with [[Improved Fortification]], or [[Double Ceramic Bloon]], it is recommended that only one Hastening Bloon is relied on before using Quick Ready, as playing more than one Hastening Bloon may end up reducing the delay of the first Hastening Bloon instead of the desired bloon.
*The Hastening Bloon itself is hardly a threat, and using multiple Hastenings for pressure can be unreliable. It still does put stats on the field which can be used for small amounts of pressure in Tempo strategies.
*The Hastening Bloon itself is hardly a threat, and using multiple Hastenings for pressure can be unreliable. It still does put stats on the field which can be used for small amounts of pressure in Tempo strategies.
*Hastening Bloon cannot use its effect on 0 delay or Immobile Bloons, which helps improve the odds of Hasteing hitting what you want it to.
**At 150 Health at base, it has just enough Health to be stolen by [[Bloon Redirect]] outside of Dark Castle without needing more damage.
*Hastening Bloon cannot use its effect on 0 delay or Immobile Bloons, which helps improve the odds of Hastening hitting what you want it to.


==Update history==
==Update history==