Wizard Lord Phoenix (BTD6): Difference between revisions
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{{Strategy needed|Add use cases of wlp outside of "custom challenges" (2tc milks it a lot, and it seems to be the only reason when wlp is truly considered)}} | {{Strategy needed|Add use cases of wlp outside of "custom challenges" (2tc milks it a lot, and it seems to be the only reason when wlp is truly considered)}} | ||
{{BTD6 last updated|52.2|section=y}} | {{BTD6 last updated|52.2|section=y}} | ||
Wizard Lord Phoenix is extremely reliant on timing, both for the ability and flight patterns, in addition to lacking micromanagement value, weak non-ability attacks, and having a steep | Wizard Lord Phoenix is extremely reliant on timing, both for the ability and flight patterns, in addition to lacking micromanagement value, weak non-ability attacks, and having a steep cost. Furthermore, it cannot stall for more ability usages due to its global range Phoenix. The burst of long-ranged damage is better performed by [[Plasma Monkey Fan Club (BTD6)|Plasma Monkey Fan Club]], which can be spread out to focus on different regions and catch strays from faraway lanes. Its only standout use case outside of custom challenges is Least Tiers in {{BTD6|Contested Territory}}. | ||
2-5-0 is generally preferred for homing Lava Phoenix flames (though not the meteors), in addition to higher DPS when the ability is inactive. 0-5-2 is used when the extra range and innate [[Camo detection]] is required. | |||
==Update history== | ==Update history== | ||