Hot Shot (BTD6): Difference between revisions

Qwertyxp2000 (talk | contribs)
we can discuss the purple on fire thing in the lede, and although minor it's worthy enough of mention
Qwertyxp2000 (talk | contribs)
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==Strategy==
==Strategy==
{{BTD6 last updated|52.2|section=y}}
{{BTD6 last updated|52.2|section=y}}
Hot Shot's damage-over-time effect and innate lead-popping are beneficial against early Leads and for chipping Bloons. Notably, 0-2-2 Buccaneer is a cheap but reliable Camo Lead solution. Because the DoT cannot be stacked, multiple Buccaneers with Hot Shot for damage are not necessary. When used on [[Aircraft Carrier (BTD6)|Aircraft Carrier]] and [[Carrier Flagship (BTD6)|Carrier Flagship]], it acts as DDT-popping when given external camo detection.
Hot Shot's damage-over-time effect and innate lead-popping are beneficial against early Leads and for chipping Bloons. Notably, 0-2-2 Buccaneer is a cheap but reliable Camo Lead solution. Because the DoT cannot be stacked, multiple Buccaneers with Hot Shot for damage are not necessary. When used on first-path Buccaneers, it can handle DDTs when given external camo detection.


==Update history==
==Update history==