Flying Fortress (BTD6): Difference between revisions

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'''Flying Fortress''' is the [[Monkey Ace (BTD6)|Monkey Ace]]'s path 3 tier 5 [[upgrade]] in ''[[Bloons TD 6]]''. It grants Monkey Ace the ability to fire 3 projectiles per shot from its [[Spectre (BTD6)|Spectre]] attack, instead of only 1 at a time. One of these projectiles targets First, one targets Last, and one targets Close (relative to the Monkey Ace, not its runway). This upgrade reduces the [[Attack Cooldown|attack cooldown]] of the Spectre attack by 33.33%, increasing its attack speed by ~50%.
'''Flying Fortress''' is the [[Monkey Ace (BTD6)|Monkey Ace]]'s path 3 tier 5 [[upgrade]] in ''[[Bloons TD 6]]''. It grants Monkey Ace the ability to fire 3 projectiles per shot from its [[Spectre (BTD6)|Spectre]] attack, instead of only 1 at a time. One of these projectiles targets First, one targets Last, and one targets Close (relative to the Monkey Ace, not its runway). This upgrade reduces the [[Attack speed|attack cooldown]] of the Spectre attack by 33.33%, increasing its attack speed by ~50%.


This upgrade increases Spectre darts' [[MOAB-Class damage]] from +0 to +10, improves Spectre bombs' ([[damage]] from 3 to 5, Ceramic damage from +5 to +14, pierce from 20 to 30), and increases the damage of Monkey Ace's main darts from 3 to 6. All attacks now gain the {{BTD6 dt|Normal}} damage type.
This upgrade increases Spectre darts' [[MOAB-Class damage]] from +0 to +10, improves Spectre bombs' ([[damage]] from 3 to 5, Ceramic damage from +5 to +14, pierce from 20 to 30), and increases the damage of Monkey Ace's main darts from 3 to 6. All attacks now gain the {{BTD6 dt|Normal}} damage type.