Clever Green Bloon: Difference between revisions
Qwertyxp2000 (talk | contribs) No edit summary |
Planterror (talk | contribs) →Tips: I like how neither of these abilities are good and worth dumping clever on |
||
| Line 30: | Line 30: | ||
**Two charges of a [[Bomb Bloon (BCS)|Bomb Bloon]] can generate up to two [[Bomb Shooter (BCS)|Bomb Shooter]]s, which are also a cheap way to activate the Clever effect up to two times. | **Two charges of a [[Bomb Bloon (BCS)|Bomb Bloon]] can generate up to two [[Bomb Shooter (BCS)|Bomb Shooter]]s, which are also a cheap way to activate the Clever effect up to two times. | ||
*Like all Clever Bloons, check the card history while playing the game to verify if your last played card was actually a Monkey. | *Like all Clever Bloons, check the card history while playing the game to verify if your last played card was actually a Monkey. | ||
*Not using the Clever function should only be used if certain that the extra 80 Health 1-delay Bloon would cause a major threat to the opponent's side, or if your hand already has too many cards and only want the extra Bloontonium for important thresholds (e.g. [[ | *Not using the Clever function should only be used if certain that the extra 80 Health 1-delay Bloon would cause a major threat to the opponent's side, or if your hand already has too many cards and only want the extra Bloontonium for important thresholds (e.g. [[Amelia the Amazing (BCS)|Amelia the Amazing]]'s Act of Power, [[Ezili (BCS)|Ezili]]'s Sacrificial Totem), or if building up [[Zee Jay (BCS)|Zee Jay]]'s Rad Tokens is more important. | ||
==Update history== | ==Update history== | ||