Submerge and Support (BTD6): Difference between revisions

updated
Qwertyxp2000 (talk | contribs)
Strategy: plz watch chocbox youtube video for last race event, he used 310 unironically? Pierce caps can be deadly... https://youtu.be/rGy_o8ylrpc?si=u4INP6ei9qNhIRBe
 
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==Strategy==
==Strategy==
{{BTD6 last updated|52.2|section=y}}
{{BTD6 last updated|54.3|section=y}}
Submerge and Support is a cheap and solid de-camo tower, working best around bends. On maps without bends or with far-apart lanes, a global de-camo such as {{BTD6|Signal Flare}} is better. Additionally, Submerge and Support can be unreliable against {{BTD6|DDT}}s. Lastly, its value can be maximized by unsubmerging it on rounds without Camos.
Submerge and Support is a cheap and solid de-camo tower, working best around bends. On maps without bends or with far-apart lanes, a global de-camo such as {{BTD6|Signal Flare}} is better. Additionally, Submerge and Support can be unreliable against {{BTD6|DDT}}s. Lastly, its value can be maximized by unsubmerging it on rounds without Camos.


3-0-1 greatly improves its de-camo consistency against fast Bloons. All other crosspaths do little to nothing for its de-camo, but can be used for supporting fire unsubmerged.
3-0-1 greatly improves its de-camo consistency against fast Bloons. 3-1-0's de-camo pierce bonus is minimal outside of a [[Race (BTD6)|Race]] context. Other crosspaths can be added for the unsubmerged Sub.


==Update history==
==Update history==