Submerge and Support (BTD6): Difference between revisions
Overclockbtd (talk | contribs) updated |
Qwertyxp2000 (talk | contribs) →Strategy: plz watch chocbox youtube video for last race event, he used 310 unironically? Pierce caps can be deadly... https://youtu.be/rGy_o8ylrpc?si=u4INP6ei9qNhIRBe |
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==Strategy== | ==Strategy== | ||
{{BTD6 last updated| | {{BTD6 last updated|54.3|section=y}} | ||
Submerge and Support is a cheap and solid de-camo tower, working best around bends. On maps without bends or with far-apart lanes, a global de-camo such as {{BTD6|Signal Flare}} is better. Additionally, Submerge and Support can be unreliable against {{BTD6|DDT}}s. Lastly, its value can be maximized by unsubmerging it on rounds without Camos. | Submerge and Support is a cheap and solid de-camo tower, working best around bends. On maps without bends or with far-apart lanes, a global de-camo such as {{BTD6|Signal Flare}} is better. Additionally, Submerge and Support can be unreliable against {{BTD6|DDT}}s. Lastly, its value can be maximized by unsubmerging it on rounds without Camos. | ||
3-0-1 greatly improves its de-camo consistency against fast Bloons. | 3-0-1 greatly improves its de-camo consistency against fast Bloons. 3-1-0's de-camo pierce bonus is minimal outside of a [[Race (BTD6)|Race]] context. Other crosspaths can be added for the unsubmerged Sub. | ||
==Update history== | ==Update history== | ||