Embrittlement (BTD6): Difference between revisions
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== Strategy == | == Strategy == | ||
{{BTD6 last updated| | {{BTD6 last updated|55.2|section=y}} | ||
Embrittlement is somewhat map-dependent tower but a versatile support. In its optimal locations that allow wide coverage, such as a 90° bend, Embrittlement reliably provides | Embrittlement is somewhat map-dependent tower but a versatile support. In its optimal locations that allow wide coverage, such as a 90° bend, Embrittlement reliably provides de-camo, de-regrow (mainly against [[Lych]]), de-lead, and damage amplifiers, all within a cheap price. | ||
Embrittlement's best synergies are towers that shoot high amounts of projectiles and attack quickly (e.g. [[Overdrive (BTD6)|Overdrive]]), because the flat damage amplification provides a large DPS increase. Most of its best synergies benefit much from Embrittlement, since most of them are weak to {{BTD6|DDT}}s. In particular, Embrittlement + Overdrives is a powerful strategy against [[Boss Bloon]]s (except {{BTD6|Vortex}}). {{BTD6|Bloon Sabotage}} is recommended support to compensate Embrittlement's otherwise poor consistency against DDTs. | Embrittlement's best synergies are towers that shoot high amounts of projectiles and attack quickly (e.g. [[Overdrive (BTD6)|Overdrive]]), because the flat damage amplification provides a large DPS increase. Most of its best synergies benefit much from Embrittlement, since most of them are weak to {{BTD6|DDT}}s. In particular, Embrittlement + Overdrives is a powerful strategy against [[Boss Bloon]]s (except {{BTD6|Vortex}}). {{BTD6|Bloon Sabotage}} is recommended support to compensate Embrittlement's otherwise poor consistency against DDTs. | ||