Master Bomber (BTD6): Difference between revisions
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'''Master Bomber''' is the [[Ninja Monkey (BTD6)|Ninja Monkey]]'s path 3 tier 5 [[upgrade]] in ''[[Bloons TD 6]]''. | '''Master Bomber''' is the [[Ninja Monkey (BTD6)|Ninja Monkey]]'s path 3 tier 5 [[upgrade]] in ''[[Bloons TD 6]]''. This upgrade improves many of Ninja Monkey's attacks, especially its [[Sticky Bomb (BTD6)|Sticky Bomb]]. With this upgrade, sticky bomb attack cooldown is decreased by 50% (every 2.25 seconds), gains infinite range and has its main target [[damage]] increased from 450 to 3000. When attached onto a [[MOAB-Class Bloon]], it stuns the target for 1 second, excepting [[BAD (BTD6)|BADs]] and [[Boss Bloon|Boss Bloons]]. The damage of sticky bomb's explosion is increased from 100 to 600. | ||
This upgrade increases [[Stunned damage]] of its shurikens from +4 to +19, and grants +19 bonus damage to Bloons that have a sticky bomb of any tier attached. | This upgrade increases [[Stunned damage]] of its shurikens from +4 to +19, and grants +19 bonus damage to Bloons that have a sticky bomb of any tier attached. Additionally, its [[Flash Bomb (BTD6)|flash bombs]] stun MOAB-Class Bloons except for [[BAD (BTD6)|BADs]] and [[Boss Bloon|Boss Bloons]] for 0.325 seconds, and increases their damage from 3 to 10. This upgrade increases damage of its [[Caltrops (BTD6)|caltrops]] from 1 to 5, with +5 [[Ceramic damage]]. | ||
==Stats== | ==Stats== | ||
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==Strategy== | ==Strategy== | ||
{{Strategy needed}} | {{Strategy needed}} | ||
{{BTD6 last updated| | {{BTD6 last updated|55.2|section=y}} | ||
When given lots of surrounding [[Shinobi Tactics (BTD6)|Shinobi Tactics]], Master Bomber can deal plenty of damage to large groups of MOAB-class bloons while dealing decent single-target damage and stun support. It's recommended to have decent coverage of its main range so it can take advantage of its flash bombs and improved shurikens. | When given lots of surrounding [[Shinobi Tactics (BTD6)|Shinobi Tactics]], Master Bomber can deal plenty of damage to large groups of MOAB-class bloons while dealing decent single-target damage and stun support. It's recommended to have decent coverage of its main range so it can take advantage of its flash bombs and improved shurikens. | ||
Master Bomber is a good choice for consistent Boss damage (except [[Blastapopoulos (BTD6)|Blastapopoulos]]) without need for additional synergies, and it is capable of hitting multiple parts of [[Diamondback]] even without speed buffs. | |||
Path 1 crosspaths are preferred for a consistent DPS boost, and for handling groups 2-0-5 is worth it due to the much higher shuriken damage to stunned and stickied Bloons. Path 2 crosspaths are no better than with [[Flash Bomb (BTD6)|Flash Bomb]], which already has inferior pierce for the support provided. | |||
==Update history== | ==Update history== | ||