Update history:Bloons TD 6/Version 33.0: Difference between revisions

Qwertyxp2000 (talk | contribs)
Qwertyxp2000 (talk | contribs)
Admiral Brickell: pretty sure the mega mine change was that the mine detects through obstacles, not that its explosion won't pass obstacles?
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| hero = Admiral Brickell
| hero = Admiral Brickell
| quote = We had people request a specific funny use case of Brickell on Ravine, which we respect and approve, and overall we wanted to scale her main revolver attack better into late game, so she is seeing slight and slightly experimental improvements.
| quote = We had people request a specific funny use case of Brickell on Ravine, which we respect and approve, and overall we wanted to scale her main revolver attack better into late game, so she is seeing slight and slightly experimental improvements.
| changes 1 = *{{buff|Mega Mine: explosion is no longer blocked by map line of sight}}
| changes 1 = *{{buff|name=Mega Mine|No longer has its vision blocked by map line of sight}}
| changes 1 levels = 10+
| changes 1 levels = 10+
| changes 2 = *{{buff|Pistol: damage increased|7|8}}
| changes 2 = *{{buff|name=Pistol|Damage increased|7|8}}
| changes 2 levels = 12–14
| changes 2 levels = 12–14
| changes 3 = *{{change|No longer clips into ship badly at Lv12|fix=y}}
| changes 3 = *{{change|No longer clips into ship badly at Lv12|fix=y}}
| changes 3 levels = 12
| changes 3 levels = 12
| changes 4 = *{{buff|Pistol: damage increased|9|12}}
| changes 4 = *{{buff|name=Pistol|Damage increased|9|12}}
| changes 4 levels = 15–16
| changes 4 levels = 15–16
| changes 5 = *{{buff|Pistol: damage increased|11|18}}
| changes 5 = *{{buff|name=Pistol|Damage increased|11|18}}
| changes 5 levels = 17+
| changes 5 levels = 17+
}}
}}