Hard Baked: Difference between revisions
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|description=All attacks do +1 damage to Ceramic Bloons | |description=All attacks do +1 damage to Ceramic Bloons | ||
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'''Hard Baked''' is a [[Relic Knowledge|Relic]] in ''[[Bloons TD 6]]''. It causes all Monkeys to deal +1 damage to {{BTD6|Ceramic Bloon}}s and {{BTD6|Dreadbloon}}s ceramic shield. It stacks additively if both the Map Relic and Store Relic are active, increasing the bonus to +2. | '''Hard Baked''' is a [[Relic Knowledge|Relic]] in ''[[Bloons TD 6]]''. It causes all Monkeys to deal +1 damage to {{BTD6|Ceramic Bloon}}s and {{BTD6|Dreadbloon}}'s ceramic shield. It stacks additively if both the Map Relic and Store Relic are active, increasing the bonus to +2. | ||
==Tips== | ==Tips== | ||
{{BTD6 last updated|53.2|section=y}} | {{BTD6 last updated|53.2|section=y}} | ||
*Hard Baked improves ease against mid-game Ceramics (mainly the 40's for weak stepping stone towers in Least Tiers) and late-game Super Ceramics. However, | *Hard Baked improves ease against mid-game Ceramics (mainly the 40's for weak stepping stone towers in Least Tiers) and late-game Super Ceramics. However, for midgame it's often better to rely on [[Durable Shots]] to improve the pierce of affected towers in order to deal with Ceramics rather than increasing the damage. | ||
**Towers like [[Aircraft Carrier (BTD6)|Aircraft Carrier]] and [[Apache Dartship (BTD6)|Apache Dartship]] and their respective tier 5s otherwise struggle to deal damage to Ceramic rushes, so Hard Baked can be slotted in to counteract that if the team does not have Durable Shots. | **Towers like [[Aircraft Carrier (BTD6)|Aircraft Carrier]] and [[Apache Dartship (BTD6)|Apache Dartship]] and their respective tier 5s otherwise struggle to deal damage to Ceramic rushes, so Hard Baked can be slotted in to counteract that if the team does not have Durable Shots. | ||
*+1 damage is enough to disrupt towers that rely on precise layer-skipping with exactly 6-damage attacks, mainly [[Sharp Shooter (BTD6)|Sharp Shooter]] and [[Arcane Spike (BTD6)|Arcane Spike]], producing clumps of fast Yellows instead of slower Blacks and Whites. | *+1 damage is enough to disrupt towers that rely on precise layer-skipping with exactly 6-damage attacks, mainly [[Sharp Shooter (BTD6)|Sharp Shooter]] and [[Arcane Spike (BTD6)|Arcane Spike]], producing clumps of fast Yellows instead of slower Blacks and Whites. | ||