Airburst Darts (Battles 2): Difference between revisions
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Additionally, it adds a further attack speed buff for the Sub's non-Dart attacks on top of [[Twin Guns (Battles 2)|Twin Guns]]: | Additionally, it adds a further attack speed buff for the Sub's non-Dart attacks on top of [[Twin Guns (Battles 2)|Twin Guns]]: | ||
*[[Ballistic Missile (Battles 2)|Ballistic Missile]]: +11% attack speed (0.9× attack cooldown), for a total of about +23.46% attack speed (0.81× attack cooldown). | *[[Ballistic Missile (Battles 2)|Ballistic Missile]]: +11% attack speed (0.9× attack cooldown), for a total of about +23.46% attack speed (0.81× attack cooldown). | ||
*[[Submerge and Support (Battles 2)|Submerge and Support]]'s sonar pulse: +33% attack speed (0.75× attack cooldown), for a total of about +56.86%<!--1/0.85*1/0.75--> attack speed (0.6375×<!--.85*.75--> attack cooldown). | *[[Submerge and Support (Battles 2)|Submerge and Support]]'s sonar pulse: about +33.33% attack speed (0.75× attack cooldown), for a total of about +56.86%<!--1/0.85*1/0.75--> attack speed (0.6375×<!--.85*.75--> attack cooldown). | ||
*[[Bloontonium Reactor (Battles 2)|Bloontonium Reactor]]'s radioactive pulse: +50% attack speed (~0.6667× attack cooldown), for a total of about +100%<!--1/0.75*1/0.6667--> attack speed (~0.5×<!--.75*.6667; ABOUT that much--> attack cooldown). | *[[Bloontonium Reactor (Battles 2)|Bloontonium Reactor]]'s radioactive pulse: +50% attack speed (~0.6667× attack cooldown), for a total of about +100%<!--1/0.75*1/0.6667--> attack speed (~0.5×<!--.75*.6667; ABOUT that much--> attack cooldown). | ||