Ray of Doom (BTD6): Difference between revisions
Qwertyxp2000 (talk | contribs) mentioning DoT duration being significant enough for Final Harmonic, but not to the point that it exceeds Solver and GLord. Mentioned that it's viable enough, because what if Glue and Boomerang are banned and you wanna take advantage of Final Harmonic's DoT detonation? Blooncin is also higher, and 2-0-5 Blooncin (1350 damage per tick) is too slow for the DoT to maximize DPS (2s vs like 0.25s or 0.6s in the case of the other two towers, 0.06666s with 520 rod) |
Qwertyxp2000 (talk | contribs) →Strategy: you COULD see a +99999 pierce buff to make 502 useful, due to bosses like lych 2.0 and diamondback, but this obviously doesn't exisf |
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The Ray of Doom is an expensive tower that is difficult to afford in most situations, and therefore is not often recommended. If it can be afforded however, it can easily wipe out the late game on most maps. Its huge pierce makes dense waves of Bloons a non-issue, but it somewhat struggles in single-target damage given its high cost. Ray of Doom is viable against earlier tiers of [[Boss Bloon|Boss Bloons]], but is virtually always outclassed by [[M.A.D (BTD6)|M.A.D]] for this purpose. Its combined DoT damage and duration is high enough to be significant for [[The Final Harmonic]], but remains lower than 5-0-1 [[The Bloon Solver (BTD6)|The Bloon Solver]]<!--24*10*5=1200--> or [[Glaive Lord (BTD6)|Glaive Lord]].<!--100*10--> | The Ray of Doom is an expensive tower that is difficult to afford in most situations, and therefore is not often recommended. If it can be afforded however, it can easily wipe out the late game on most maps. Its huge pierce makes dense waves of Bloons a non-issue, but it somewhat struggles in single-target damage given its high cost. Ray of Doom is viable against earlier tiers of [[Boss Bloon|Boss Bloons]], but is virtually always outclassed by [[M.A.D (BTD6)|M.A.D]] for this purpose. Its combined DoT damage and duration is high enough to be significant for [[The Final Harmonic]], but remains lower than 5-0-1 [[The Bloon Solver (BTD6)|The Bloon Solver]]<!--24*10*5=1200--> or [[Glaive Lord (BTD6)|Glaive Lord]].<!--100*10--> | ||
Unless playing Least Tiers, it should always be crosspathed with 5-2-0 for maximum DPS, as 5-0-2's larger radius is minimal and the pierce bonus is useless. | Unless playing Least Tiers, it should always be crosspathed with 5-2-0 for maximum DPS, as 5-0-2's larger radius is minimal and the tiny pierce bonus is useless. | ||
==Update history== | ==Update history== | ||