Buckshot (BTD6): Difference between revisions
Overclockbtd (talk | contribs) No edit summary |
Qwertyxp2000 (talk | contribs) →Strategy: still similar strategization, though dunno if the -1 damage means that 4 damage can be worse for pierce consumption purposes |
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==Strategy== | ==Strategy== | ||
{{BTD6 last updated| | {{BTD6 last updated|55.2|section=y}} | ||
Buckshot increases the Dartling Gunner's damage and lets it knock back Bloons, but it is an unreliable tower due to its low firing speed, and Bloons can sometimes slip in between its shots if not carefully aimed. It can sometimes even be a downgrade due to its decreased projectile lifespan and attack speed. Buckshot is not recommended to buy for its own sake, but rather as a stepping stone to the stronger [[Bloon Area Denial System (BTD6)|Bloon Area Denial System]]. Regardless, it should be combined with additional defenses to cover its downtime. | Buckshot increases the Dartling Gunner's damage and lets it knock back Bloons, but it is an unreliable tower due to its low firing speed, and Bloons can sometimes slip in between its shots if not carefully aimed. It can sometimes even be a downgrade due to its decreased projectile lifespan and attack speed. Buckshot is not recommended to buy for its own sake, but rather as a stepping stone to the stronger [[Bloon Area Denial System (BTD6)|Bloon Area Denial System]]. Regardless, it should be combined with additional defenses to cover its downtime. | ||
The best crosspath for this tower is usually 2-0-3, as the laser shock is a slightly greater DPS increase than faster firing for its subsequent upgrades. 0-2-3 improves its consistency, | The best crosspath for this tower is usually 2-0-3, as the laser shock is a slightly greater DPS increase than faster firing for its subsequent upgrades. 0-2-3 improves its consistency; however, the 2-0-3's extra damage and concentrated shots is often better than the more consistent Bloon knockback. | ||
==Update history== | ==Update history== | ||