Admiral Brickell (BTD6): Difference between revisions

Qwertyxp2000 (talk | contribs)
3 pierce revolve ehhh? cool
Qwertyxp2000 (talk | contribs)
Mechanics: 0-radius mechanic should be explained, like I did with pre-46.0 blade shooter which had 0 radius for some dogdamn reason
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===Pistol===
===Pistol===
{{research|Is the pistol AoE not pierce-buffable even with v54.0? Assuming still not pierce-buffable}}
{{research|Is the pistol AoE not pierce-buffable even with v54.0? Assuming still not pierce-buffable}}
Admiral Brickell's pistol attack fires a shot at a target Bloon within her range every 0.8 seconds, which deals 3 [[damage type|Sharp-type]] [[damage]]. Each shot collides with the target instantly (without any travel time) and can only hit one Bloon. Its [[pierce]] cannot be buffed.
Admiral Brickell's pistol attack fires a shot at a target Bloon within her range every 0.8 seconds. Each shot collides with the target instantly (without any travel time) and produces a 0-radius area-of-effect (hitting all targets that meet its centerpoint) that hits up to 3 Bloons at a time and dealing 3 [[damage type|Sharp-type]] [[damage]]. Its [[pierce]] cannot be buffed.
{|class="wikitable"
{|class="wikitable"
|+Levels
|+Levels