Full Auto Rifle (BTD6): Difference between revisions
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'''Full Auto Rifle''' is the [[Sniper Monkey (BTD6)|Sniper Monkey]]'s path 3 tier 4 [[upgrade]] in ''[[Bloons TD 6]]''. It reduces Sniper Monkey's [[Attack speed|attack cooldown]] by 50%, making it twice as fast as [[Semi-Automatic (BTD6)|Semi-Automatic]] and ~12.25× faster than a base Sniper Monkey. Additionally, this upgrade grants +2 [[MOAB-Class damage]] to its bullets. | '''Full Auto Rifle''' is the [[Sniper Monkey (BTD6)|Sniper Monkey]]'s path 3 tier 4 [[upgrade]] in ''[[Bloons TD 6]]''. It reduces Sniper Monkey's [[Attack speed|attack cooldown]] by 50%, making it twice as fast as [[Semi-Automatic (BTD6)|Semi-Automatic]] and ~12.25× faster than a base Sniper Monkey. It has an [[attack cooldown]] of 0.1298 seconds. Additionally, this upgrade grants +2 [[MOAB-Class damage]] to its bullets. | ||
With {{BTD6|Shrapnel Shot}}, Shrapnel gains +1 bonus damage to {{BTD6|Ceramic Bloon}}s. | With {{BTD6|Shrapnel Shot}}, Shrapnel gains +1 bonus damage to {{BTD6|Ceramic Bloon}}s. | ||
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==Strategy== | ==Strategy== | ||
{{BTD6 last updated|55.2|section=y}} | |||
Like Semi-Automatic, Full Auto Rifle serves highly divergent roles depending on the crosspath. Overall, the 0-2-4 is a generalist that excels against groups of bloons when facing against them, while 2-0-4 excels at accurate, rapid single-target damage. With crosspaths, a single Full Auto Rifle is more efficient than multiple Semi-Automatics, in terms of cost and power, because of its higher MOAB damage and increased shrapnel damage with 0-2-4. | Like Semi-Automatic, Full Auto Rifle serves highly divergent roles depending on the crosspath. Overall, the 0-2-4 is a generalist that excels against groups of bloons when facing against them, while 2-0-4 excels at accurate, rapid single-target damage. With crosspaths, a single Full Auto Rifle is more efficient than multiple Semi-Automatics, in terms of cost and power, because of its higher MOAB damage and increased shrapnel damage with 0-2-4. | ||