Herald of Everfrost: Difference between revisions
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*[[Vortex (BTD6)|Vortex]]: A double-edged sword, as the Boss would not be knocked back, but a detrimental tower stun can be avoided. | *[[Vortex (BTD6)|Vortex]]: A double-edged sword, as the Boss would not be knocked back, but a detrimental tower stun can be avoided. | ||
*[[Dreadbloon (BTD6)|Dreadbloon]]: Its best matchup against all except Primary immunity, potentially skipping the non-Elite Support category completely and offering a significant Bloon damage debuff that makes unshielded Dreadbloon easier to handle by projectile spam strategies. Time just before destroying the Military or Magic skulls for the best results. Still effective against the Elite version but not as powerful due to the immunities looping twice. | *[[Dreadbloon (BTD6)|Dreadbloon]]: Its best matchup against all except Primary immunity, potentially skipping the non-Elite Support category completely and offering a significant Bloon damage debuff that makes unshielded Dreadbloon easier to handle by projectile spam strategies. Time just before destroying the Military or Magic skulls for the best results. Still effective against the Elite version but not as powerful due to the immunities looping twice. | ||
*[[Phayze (BTD6)|Phayze]]: Good matchup, since it can prevent a warp. Despite stripping Camo properties, Phayze will be immune to decamo for half the time, and can still be an anti-synergy with [[Ascended Shadow]]. | *[[Phayze (BTD6)|Phayze]]: Good matchup, since it can prevent a warp and reduce the speed penalty of towers. Despite stripping Camo properties, Phayze will be immune to decamo for half the time, and can still be an anti-synergy with [[Ascended Shadow]]. | ||
*[[Blastapopoulos (BTD6)|Blastapopoulos]]: Another very strong matchup, with the Bloon damage debuff and Heat Bar reductions assisting projectile spam strategies significantly. Skipping a skull effect is beneficial to limit Pyroclastic Rocks or Meteors where towers are close to the Boss. | *[[Blastapopoulos (BTD6)|Blastapopoulos]]: Another very strong matchup, with the Bloon damage debuff and Heat Bar reductions assisting projectile spam strategies significantly. Skipping a skull effect is beneficial to limit Pyroclastic Rocks or Meteors where towers are close to the Boss. | ||
*[[Diamondback]]: Having an extra segment leaves more opportunity to hit multiple parts of the Boss at once, and make it easier to trigger its self-debuffs, though this also leaves more area to partially consume pierce. | *[[Diamondback]]: Having an extra segment leaves more opportunity to hit multiple parts of the Boss at once, and make it easier to trigger its self-debuffs, though this also leaves more area to partially consume pierce. | ||