Herald of Everfrost: Difference between revisions

Qwertyxp2000 (talk | contribs)
→Mechanics: hmmmm
Line 19: Line 19:


==Mechanics==
==Mechanics==
{{Research|Determine how [[So... Cold...]] MK affects the permafrost of the different attacks|section=y}}
===Main attack===
===Main attack===
{{Research|Determine which attack stats are or aren't affected by degrees|section=y}}
{{Screenshot needed|Add screenshot or gif of doing each attack (two images please).|section=y}}
{{Screenshot needed|Add screenshot or gif of doing each attack (two images please).|section=y}}
Herald of Everfrost has a single attack that alternates between four Ice Lance Beams and one Snowstorm Roar. Its base range is 46 units (49 with {{BTD6 mk|Icy Chill}}) and has an attack cooldown of 4s at Degree 1.
Herald of Everfrost has a single attack that alternates between four Ice Lance Beams and one Snowstorm Roar. Its base range is 46 units (49 with {{BTD6 mk|Icy Chill}}) and has an attack cooldown of 4s at Degree 1.
Line 28: Line 26:
This attack is composed of two parts. First, the '''Ice Beam''' itself which is a short-lived blue-colored beam similar to [[Ray of Doom (BTD6)|Ray of Doom]] which travels instantly to the edge of the map ignoring blockers, it has a radius of 2 units and Bloons that are hit by it are frozen and grow icicles:
This attack is composed of two parts. First, the '''Ice Beam''' itself which is a short-lived blue-colored beam similar to [[Ray of Doom (BTD6)|Ray of Doom]] which travels instantly to the edge of the map ignoring blockers, it has a radius of 2 units and Bloons that are hit by it are frozen and grow icicles:
* '''Freeze''': It can freeze all Bloons, except BADs and Bosses, the effect lasts for 10s and affects up to 6 layers. It also and reduces Heat of [[Blastapopoulos (BTD6)|Blastapopoulos]] by 600. It also deals additional damage, with the freeze applied before the damage.
* '''Freeze''': It can freeze all Bloons, except BADs and Bosses, the effect lasts for 10s and affects up to 6 layers. It also and reduces Heat of [[Blastapopoulos (BTD6)|Blastapopoulos]] by 600. It also deals additional damage, with the freeze applied before the damage.
* '''Icicles''': The Icicles damage other Bloons that touch them (except other Bloons affected by this effect). It lasts for 1.5s and each affected Bloon can re-hit the same target if it is still touching it after 0.2s.  
* '''Icicles''': The Icicles damage other Bloons that touch them (except other Bloons affected by this effect). It lasts for 1.5s and each affected Bloon can re-hit the same target if it is still touching it after 0.2s.
*The beam itself also creates an extra projectile on its initial hit, which can also freeze Bloons and grow icicles, but the extra projectile can not affected by degrees.
 
Second, the '''Ice Shards''', which are a series of projectile bursts created by a secondary invisible "beam" that is launched in the same direction as the main Ice Beam, it travels at a speed of 150 units/s with a lifespan of 4s. Bursts of shards are periodically created as it travels through the air and each one occurs with a delay of 0.5s after the invisible projectile has passed over and it creates 6 shards in a circular pattern (shifted 45°). Each shard has a radius of 5 units, and travels in a straight line with an initial speed of 350 units/s but they decelerate until disappearing after traveling ~41 units. The shard spawn cooldown is affected by degrees and [[attack speed]] buffs such as [[Master Builder]]'s Power Glove. Each shard also reduces Heat of [[Blastapopoulos (BTD6)|Blastapopoulos]] by 60.
Second, the '''Ice Shards''', which are a series of projectile bursts created by a secondary invisible "beam" that is launched in the same direction as the main Ice Beam, it travels at a speed of 150 units/s with a lifespan of 4s. Bursts of shards are periodically created as it travels through the air and each one occurs with a delay of 0.5s after the invisible projectile has passed over and it creates 6 shards in a circular pattern (shifted 45°). Each shard has a radius of 5 units, and travels in a straight line with an initial speed of 350 units/s but they decelerate until disappearing after traveling ~41 units. The shard spawn cooldown is affected by degrees and [[attack speed]] buffs such as [[Master Builder]]'s Power Glove. Each shard also reduces Heat of [[Blastapopoulos (BTD6)|Blastapopoulos]] by 60.


Line 45: Line 45:


* Freezes all Bloons, except BADs and bosses, for 10s and lasts for 8 layers. It is applied after the damage and the duration for MOAB-Class Bloons is halved (5s).
* Freezes all Bloons, except BADs and bosses, for 10s and lasts for 8 layers. It is applied after the damage and the duration for MOAB-Class Bloons is halved (5s).
* Applies a Permafrost effect with infinite duration for the top 6 layers. The speed of MOAB-Class Bloons, except BADs and Bosses is reduced by 25%, and 50% for all other Bloons.
* Applies a Permafrost effect with infinite duration for the top 6 layers. The speed of MOAB-Class Bloons, except BADs and Bosses is reduced by 25%, and 50% for all other Bloons. With {{BTD6 mk|So... Cold...}}, the speed is reduced by 32.5% for MOAB-Class Bloons, and 55% for other Bloons.
* Applies an Embrittlement-like effect that debuffs all Bloons for 10s (all layers are affected), including BADs and Bosses, and causes them to take +8 damage from all attacks and +40 additional damage (total of +48) from attacks that deal {{BTD6 dt|Cold}}, {{BTD6 dt|Frigid}}, or {{BTD6 dt|Glacier}}-type damage. BADs and Bosses receive a visual effect to indicate that they are debuffed. It also overrides the debuffs from [[Embrittlement]] and Super Brittle.
* Applies an Embrittlement-like effect that debuffs all Bloons for 10s (all layers are affected), including BADs and Bosses, and causes them to take +8 damage from all attacks and +40 additional damage (total of +48) from attacks that deal {{BTD6 dt|Cold}}, {{BTD6 dt|Frigid}}, or {{BTD6 dt|Glacier}}-type damage. BADs and Bosses receive a visual effect to indicate that they are debuffed. It also overrides the debuffs from [[Embrittlement]] and Super Brittle.
* Removes [[Camo Bloon (BTD6)|Camo]] and [[Regrow Bloon (BTD6)|Regrow]] properties.
* Removes [[Camo Bloon (BTD6)|Camo]] and [[Regrow Bloon (BTD6)|Regrow]] properties.
Line 57: Line 57:


===Arctic Wind===
===Arctic Wind===
{{Research|Determine if its radius is affected by the Icy Chill MK|section=y}}
Herald of Everfrost has an aura that slows regular Bloons by 90% and MOAB-Class Bloons by 45% within 46 units. It does not affect BADs or Boss Bloons. Can not be affected by {{BTD6 mk|Icy Chill}}.
Herald of Everfrost has an aura that slows regular Bloons by 90% and MOAB-Class Bloons by 45% within 46 units. It does not affect BADs or Boss Bloons.


===Global ice platforms===
===Global ice platforms===
Line 65: Line 64:


===Activated Ability===
===Activated Ability===
{{research|Does the Boss permafrost/freeze slowdown trigger every time the ability is used on the same Boss tier or only once like the skull skip?|section=y}}
[[File:BTD6 IceMonkey EclipseAA.png|right|50px]]
[[File:BTD6 IceMonkey EclipseAA.png|right|50px]]
Herald of Everfrost's activated ability, '''Eclipse of Fimbulwinter''',<ref name="52.0 patch notes">{{cite|url=https://www.reddit.com/r/btd6/comments/1pcs3tn/bloons_td_6_v520_update_notes/|title=Bloons TD 6 v52.0 - Update Notes!|publisher=Reddit|retrieved=3 dec 2025}}</ref> causes the Herald of Everfrost to create a visual effect that darkens the entire map for 25 seconds and apply three effects to all Bloons on the map:
Herald of Everfrost's activated ability, '''Eclipse of Fimbulwinter''',<ref name="52.0 patch notes">{{cite|url=https://www.reddit.com/r/btd6/comments/1pcs3tn/bloons_td_6_v520_update_notes/|title=Bloons TD 6 v52.0 - Update Notes!|publisher=Reddit|retrieved=3 dec 2025}}</ref> causes the Herald of Everfrost to create a visual effect that darkens the entire map for 25 seconds and apply three effects to all Bloons on the map:
Line 73: Line 71:
* '''Permafrost''': It is applied at the same time as the freeze, lasting for 10s and slows regular Bloons by 75% and MOAB-Class Bloons by 50%, but it doesn't affect BADs or Boss Bloons.
* '''Permafrost''': It is applied at the same time as the freeze, lasting for 10s and slows regular Bloons by 75% and MOAB-Class Bloons by 50%, but it doesn't affect BADs or Boss Bloons.


The ability has a cooldown of 90 seconds and can only be used once per round. {{BTD6 mk|Hypothermia}} does not affect duration of the ability. Additionally, Blastapopoulos heat bar is reduced by 10,000,000, effectively resetting it to zero.
The ability has a cooldown of 90 seconds and can only be used once per round. {{BTD6 mk|Hypothermia}} does not affect duration of the ability. Additionally, Blastapopoulos heat bar is reduced by 10,000,000, effectively resetting it to zero.


Eclipse of Fimbulwinter has a special effect that causes a Boss Bloon's skull effect to be negated if the skull was triggered between the moment the freeze is applied and the end of the ability (when the lighting returns to normal), which can be triggered within 20 seconds. Once the effect is triggered, the Boss will thaw early if it was frozen. This effect can only be used once per Boss tier. Specific interactions with Bosses are as follows:
Eclipse of Fimbulwinter has a special effect that causes a Boss Bloon's skull effect to be negated if the skull was triggered between the moment the freeze is applied and the end of the ability (when the lighting returns to normal), which can be triggered within 20 seconds. Once the effect is triggered, the Boss will thaw early if it was frozen. This effect can only be used once per Boss tier. Specific interactions with Bosses are as follows: