Event history:Odyssey Event/January 2022: Difference between revisions
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Bloon speed 110%
MOAB speed 110%
Bloon speed 90%
MOAB speed 90%
Bloon speed 80%
MOAB speed 80%
Bloon speed 115%
MOAB speed 115%
Bloon speed 95%
MOAB speed 95%
Ceramic health 105%
Bloon speed 85%
MOAB speed 85%
Ceramic health 110%
Bloon speed 110%
MOAB speed 110%
Bloon speed 115%
MOAB speed 115%
Bloon speed 95%
MOAB speed 95%
Ceramic health 110%
MOAB health 110%
Bloon speed 90%
MOAB speed 90%
Ceramic health 115%
MOAB health 115%
Bloon speed 115%
MOAB speed 115%
Bloon speed 120%
MOAB speed 120%
Pymonkibot (talk | contribs) m Text replacement - "BTD6 event list" to "BTD6 event history" |
Pymonkibot (talk | contribs) m Pymonkibot moved page Event history:Bloons TD 6/Odyssey Event/January 2022 to Event history:Odyssey Event/January 2022 without leaving a redirect: Text replacement - "Bloons TD 6/Odyssey Event" to "Odyssey Event" |
(No difference)
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Latest revision as of 07:07, 10 May 2026
This is a list of Odyssey Events in Bloons TD 6 that started in January 2022.
The Popping Bloons
[edit | edit source]| Name | The Popping Bloons |
|---|---|
| Description | Captain Churchill seeks Bloon destruction. Will you help? |
| Availability | 6 January 2022 – 12 January 2022 |
Easy mode
Rules
Default towers
Default powers
Available towers
Quincy
Gwendolin
Striker Jones
Obyn Greenfoot
Captain Churchill
Benjamin
Ezili
Pat Fusty
Adora
Admiral Brickell
Etienne
Sauda
Psi
Dart Monkey
Boomerang Monkey
Bomb Shooter
Tack Shooter
Ice Monkey
Glue Gunner
Sniper Monkey
Monkey Sub
Monkey Buccaneer
Monkey Ace
Heli Pilot
Mortar Monkey
Dartling Gunner
Wizard Monkey
Super Monkey
Ninja Monkey
Alchemist
Druid
Banana Farm
Spike Factory
Monkey Village
Engineer Monkey
Gwendolin
Striker Jones
Obyn Greenfoot
Captain Churchill
Benjamin
Ezili
Pat Fusty
Adora
Admiral Brickell
Etienne
Sauda
Psi
Dart Monkey
Boomerang Monkey
Bomb Shooter
Tack Shooter
Ice Monkey
Glue Gunner
Sniper Monkey
Monkey Sub
Monkey Buccaneer
Monkey Ace
Heli Pilot
Mortar Monkey
Dartling Gunner
Wizard Monkey
Super Monkey
Ninja Monkey
Alchemist
Druid
Banana Farm
Spike Factory
Monkey Village
Engineer Monkey
Available powers
Banana Farmermax 5
Camo Trapmax 5
Cash Dropmax 10
Time Stopmax 10
Energizing Totemmax 10
Glue Trapmax 5
MOAB Minemax 5
Monkey Boostmax 5
Pontoonmax 10
Portable Lakemax 10
Road Spikesmax 20
Super Monkey Stormmax 5
Thrivemax 5
Camo Trapmax 5
Cash Dropmax 10
Time Stopmax 10
Energizing Totemmax 10
Glue Trapmax 5
MOAB Minemax 5
Monkey Boostmax 5
Pontoonmax 10
Portable Lakemax 10
Road Spikesmax 20
Super Monkey Stormmax 5
Thrivemax 5
Island rules
Map: Carved (Easy — Standard)
Starting cash: $1,000
Start round: 3
End round: 65
Modifiers
—
Island rules
Map: Haunted (Easy — Standard)
Starting cash: $1,000
Start round: 1
End round: 60
Modifiers
—
Island rules
Map: Adora's Temple (Easy — Standard)
Starting cash: $1,000
Start round: 3
End round: 55
Modifiers
—
Medium mode
Rules
Default towers
Default powers
Available towers
Quincy
Gwendolin
Striker Jones
Obyn Greenfoot
Captain Churchill
Benjamin
Ezili
Pat Fusty
Adora
Admiral Brickell
Etienne
Sauda
Psi
Dart Monkey
Boomerang Monkey
Bomb Shooter
Tack Shooter
Ice Monkey
Glue Gunner
Sniper Monkey
Monkey Sub
Monkey Buccaneer
Monkey Ace
Heli Pilot
Mortar Monkey
Dartling Gunner
Wizard Monkey
Super Monkey
Ninja Monkey
Alchemist
Druid
Banana Farm
Spike Factory
Monkey Village
Engineer Monkey
Gwendolin
Striker Jones
Obyn Greenfoot
Captain Churchill
Benjamin
Ezili
Pat Fusty
Adora
Admiral Brickell
Etienne
Sauda
Psi
Dart Monkey
Boomerang Monkey
Bomb Shooter
Tack Shooter
Ice Monkey
Glue Gunner
Sniper Monkey
Monkey Sub
Monkey Buccaneer
Monkey Ace
Heli Pilot
Mortar Monkey
Dartling Gunner
Wizard Monkey
Super Monkey
Ninja Monkey
Alchemist
Druid
Banana Farm
Spike Factory
Monkey Village
Engineer Monkey
Available powers
Banana Farmermax 5
Camo Trapmax 5
Cash Dropmax 10
Time Stopmax 10
Energizing Totemmax 10
Glue Trapmax 5
MOAB Minemax 5
Monkey Boostmax 5
Pontoonmax 10
Portable Lakemax 10
Road Spikesmax 20
Super Monkey Stormmax 5
Thrivemax 5
Camo Trapmax 5
Cash Dropmax 10
Time Stopmax 10
Energizing Totemmax 10
Glue Trapmax 5
MOAB Minemax 5
Monkey Boostmax 5
Pontoonmax 10
Portable Lakemax 10
Road Spikesmax 20
Super Monkey Stormmax 5
Thrivemax 5
Island rules
Map: Carved (Medium — Standard)
Starting cash: $850
Start round: 4
End round: 65
Modifiers
—
Island rules
Map: Adora's Temple (Medium — Military Only)
Starting cash: $850
Start round: 4
End round: 70
Modifiers
—
Island rules
Map: Haunted (Medium — Military Only)
Starting cash: $850
Start round: 2
End round: 75
Modifiers
—
Island rules
Map: Cargo (Medium — Standard)
Starting cash: $850
Start round: 2
End round: 80
Modifiers
—
Hard mode
Rules
Default towers
Default powers
Available towers
Available powers
Banana Farmermax 5
Camo Trapmax 5
Cash Dropmax 10
Time Stopmax 10
Energizing Totemmax 10
Glue Trapmax 5
MOAB Minemax 5
Monkey Boostmax 5
Pontoonmax 10
Portable Lakemax 10
Road Spikesmax 20
Super Monkey Stormmax 5
Thrivemax 5
Camo Trapmax 5
Cash Dropmax 10
Time Stopmax 10
Energizing Totemmax 10
Glue Trapmax 5
MOAB Minemax 5
Monkey Boostmax 5
Pontoonmax 10
Portable Lakemax 10
Road Spikesmax 20
Super Monkey Stormmax 5
Thrivemax 5
Island rules
Map: Carved (Hard — Standard)
Starting cash: $650
Start round: 6
End round: 75
Modifiers
—
Island rules
Map: Adora's Temple (Hard — Magic Monkeys Only)
Starting cash: $650
Start round: 6
End round: 80
Modifiers
—
Island rules
Map: Haunted (Hard — Military Only)
Starting cash: $650
Start round: 4
End round: 85
Modifiers
—
Island rules
Map: Cargo (Hard — Standard)
Starting cash: $650
Start round: 4
End round: 80
Modifiers
—
Island rules
Map: Peninsula (Hard — Military Only)
Starting cash: $650
Start round: 4
End round: 75
Modifiers
—
Primary Support
[edit | edit source]| Name | Primary Support |
|---|---|
| Description | If there are three apples and you take away two, how many apples do you have? |
| Availability | 13 January 2022 – 19 January 2022 |
Easy mode
Rules
Default towers
Default powers
Available towers
Available powers
Banana Farmermax 5
Camo Trapmax 5
Cash Dropmax 10
Time Stopmax 10
Energizing Totemmax 10
Glue Trapmax 5
MOAB Minemax 5
Monkey Boostmax 5
Pontoonmax 10
Portable Lakemax 10
Road Spikesmax 20
Super Monkey Stormmax 5
Thrivemax 5
Camo Trapmax 5
Cash Dropmax 10
Time Stopmax 10
Energizing Totemmax 10
Glue Trapmax 5
MOAB Minemax 5
Monkey Boostmax 5
Pontoonmax 10
Portable Lakemax 10
Road Spikesmax 20
Super Monkey Stormmax 5
Thrivemax 5
Island rules
Map: Tree Stump (Easy — Standard)
Starting cash: $1,000
Start round: 1
End round: 40
Modifiers
—
Island rules
Map: KartsNDarts (Easy — Standard)
Starting cash: $1,000
Start round: 1
End round: 60
Modifiers
—
Island rules
Map: Cornfield (Easy — Standard)
Starting cash: $1,000
Start round: 1
End round: 50
Modifiers
—
Medium mode
Rules
Default towers
Default powers
Available towers
Available powers
Banana Farmermax 5
Camo Trapmax 5
Cash Dropmax 10
Time Stopmax 10
Energizing Totemmax 10
Glue Trapmax 5
MOAB Minemax 5
Monkey Boostmax 5
Pontoonmax 10
Portable Lakemax 10
Road Spikesmax 20
Super Monkey Stormmax 5
Thrivemax 5
Camo Trapmax 5
Cash Dropmax 10
Time Stopmax 10
Energizing Totemmax 10
Glue Trapmax 5
MOAB Minemax 5
Monkey Boostmax 5
Pontoonmax 10
Portable Lakemax 10
Road Spikesmax 20
Super Monkey Stormmax 5
Thrivemax 5
Island rules
Map: Tree Stump (Medium — Standard)
Starting cash: $850
Start round: 1
End round: 60
Modifiers
—
Island rules
Map: KartsNDarts (Medium — Primary Only)
Starting cash: $850
Start round: 1
End round: 80
Modifiers
—
Island rules
Map: Cornfield (Medium — Reverse)
Starting cash: $850
Start round: 1
End round: 60
Modifiers
—
Island rules
Map: Chutes (Medium — Standard)
Starting cash: $850
Start round: 1
End round: 65
Modifiers
—
Hard mode
Rules
Default towers
Default powers
Available towers
Available powers
Banana Farmermax 5
Camo Trapmax 5
Cash Dropmax 10
Time Stopmax 10
Energizing Totemmax 10
Glue Trapmax 5
MOAB Minemax 5
Monkey Boostmax 5
Pontoonmax 10
Portable Lakemax 10
Road Spikesmax 20
Super Monkey Stormmax 5
Thrivemax 5
Camo Trapmax 5
Cash Dropmax 10
Time Stopmax 10
Energizing Totemmax 10
Glue Trapmax 5
MOAB Minemax 5
Monkey Boostmax 5
Pontoonmax 10
Portable Lakemax 10
Road Spikesmax 20
Super Monkey Stormmax 5
Thrivemax 5
Island rules
Map: Tree Stump (Hard — Primary Only)
Starting cash: $650
Start round: 1
End round: 80
Modifiers
—
Island rules
Map: KartsNDarts (Hard — Primary Only)
Starting cash: $650
Start round: 1
End round: 80
Modifiers
—
Island rules
Map: Cornfield (Hard — Standard)
Starting cash: $650
Start round: 1
End round: 80
Modifiers
—
Island rules
Map: Chutes (Hard — Reverse)
Starting cash: $650
Start round: 1
End round: 60
Modifiers
—
Island rules
Map: Spice Islands (Hard — Reverse)
Starting cash: $650
Start round: 1
End round: 60
Modifiers
—
Time Warp
[edit | edit source]| Name | Time Warp |
|---|---|
| Description | It's astounding. Time is fleeting. |
| Availability | 20 January 2022 – 26 January 2022 |
Easy mode
Rules
Default towers
Default powers
Available towers
Quincy
Gwendolin
Striker Jones
Obyn Greenfoot
Captain Churchill
Benjamin
Ezili
Pat Fusty
Adora
Admiral Brickell
Etienne
Sauda
Psi
Dart Monkey
Boomerang Monkey
Bomb Shooter
Tack Shooter
Ice Monkey
Glue Gunner
Sniper Monkey
Monkey Sub
Monkey Buccaneer
Monkey Ace
Heli Pilot
Mortar Monkey
Dartling Gunner
Wizard Monkey
Super Monkey
Ninja Monkey
Alchemist
Druid
Banana Farm
Spike Factory
Monkey Village
Engineer Monkey
Gwendolin
Striker Jones
Obyn Greenfoot
Captain Churchill
Benjamin
Ezili
Pat Fusty
Adora
Admiral Brickell
Etienne
Sauda
Psi
Dart Monkey
Boomerang Monkey
Bomb Shooter
Tack Shooter
Ice Monkey
Glue Gunner
Sniper Monkey
Monkey Sub
Monkey Buccaneer
Monkey Ace
Heli Pilot
Mortar Monkey
Dartling Gunner
Wizard Monkey
Super Monkey
Ninja Monkey
Alchemist
Druid
Banana Farm
Spike Factory
Monkey Village
Engineer Monkey
Available powers
Banana Farmermax 5
Camo Trapmax 5
Cash Dropmax 10
Time Stopmax 10
Energizing Totemmax 10
Glue Trapmax 5
MOAB Minemax 5
Monkey Boostmax 5
Pontoonmax 10
Portable Lakemax 10
Road Spikesmax 20
Super Monkey Stormmax 5
Thrivemax 5
Camo Trapmax 5
Cash Dropmax 10
Time Stopmax 10
Energizing Totemmax 10
Glue Trapmax 5
MOAB Minemax 5
Monkey Boostmax 5
Pontoonmax 10
Portable Lakemax 10
Road Spikesmax 20
Super Monkey Stormmax 5
Thrivemax 5
Island rules
Map: Streambed (Easy — Standard)
Starting cash: $1,000
Start round: 1
End round: 50
Modifiers
—
Island rules
Map: Adora's Temple (Medium — Standard)
Starting cash: $1,000
Start round: 1
End round: 60
Modifiers
—
Island rules
Map: Bazaar (Easy — Standard)
Starting cash: $1,000
Start round: 1
End round: 40
Modifiers
—
Medium mode
Rules
Default towers
Default powers
Available towers
Quincy
Gwendolin
Striker Jones
Obyn Greenfoot
Captain Churchill
Benjamin
Ezili
Pat Fusty
Adora
Admiral Brickell
Etienne
Sauda
Psi
Dart Monkey
Boomerang Monkey
Bomb Shooter
Tack Shooter
Ice Monkey
Glue Gunner
Sniper Monkey
Monkey Sub
Monkey Buccaneer
Monkey Ace
Heli Pilot
Mortar Monkey
Dartling Gunner
Wizard Monkey
Super Monkey
Ninja Monkey
Alchemist
Druid
Banana Farm
Spike Factory
Monkey Village
Engineer Monkey
Gwendolin
Striker Jones
Obyn Greenfoot
Captain Churchill
Benjamin
Ezili
Pat Fusty
Adora
Admiral Brickell
Etienne
Sauda
Psi
Dart Monkey
Boomerang Monkey
Bomb Shooter
Tack Shooter
Ice Monkey
Glue Gunner
Sniper Monkey
Monkey Sub
Monkey Buccaneer
Monkey Ace
Heli Pilot
Mortar Monkey
Dartling Gunner
Wizard Monkey
Super Monkey
Ninja Monkey
Alchemist
Druid
Banana Farm
Spike Factory
Monkey Village
Engineer Monkey
Available powers
Banana Farmermax 5
Camo Trapmax 5
Cash Dropmax 10
Time Stopmax 10
Energizing Totemmax 10
Glue Trapmax 5
MOAB Minemax 5
Monkey Boostmax 5
Pontoonmax 10
Portable Lakemax 10
Road Spikesmax 20
Super Monkey Stormmax 5
Thrivemax 5
Camo Trapmax 5
Cash Dropmax 10
Time Stopmax 10
Energizing Totemmax 10
Glue Trapmax 5
MOAB Minemax 5
Monkey Boostmax 5
Pontoonmax 10
Portable Lakemax 10
Road Spikesmax 20
Super Monkey Stormmax 5
Thrivemax 5
Island rules
Map: Streambed (Medium — Standard)
Starting cash: $850
Start round: 1
End round: 60
Modifiers
—
Island rules
Map: Adora's Temple (Medium — Alternate Bloons Rounds)
Starting cash: $1,000
Start round: 1
End round: 60
Modifiers
—
Island rules
Map: Bazaar (Easy — Standard)
Starting cash: $850
Start round: 1
End round: 50
Modifiers
—
Island rules
Map: High Finance (Medium — Standard)
Starting cash: $850
Start round: 1
End round: 50
Modifiers
—
Hard mode
Rules
Default towers
Default powers
Available towers
Available powers
Banana Farmermax 5
Camo Trapmax 5
Cash Dropmax 10
Time Stopmax 10
Energizing Totemmax 10
Glue Trapmax 5
MOAB Minemax 5
Monkey Boostmax 5
Pontoonmax 10
Portable Lakemax 10
Road Spikesmax 20
Super Monkey Stormmax 5
Thrivemax 5
Camo Trapmax 5
Cash Dropmax 10
Time Stopmax 10
Energizing Totemmax 10
Glue Trapmax 5
MOAB Minemax 5
Monkey Boostmax 5
Pontoonmax 10
Portable Lakemax 10
Road Spikesmax 20
Super Monkey Stormmax 5
Thrivemax 5
Island rules
Map: Streambed (Hard — Standard)
Starting cash: $650
Start round: 3
End round: 80
Modifiers
—
Island rules
Map: Adora's Temple (Hard — Alternate Bloons Rounds)
Starting cash: $650
Start round: 3
End round: 70
Modifiers
—
Island rules
Map: Bazaar (Medium — Standard)
Starting cash: $650
Start round: 1
End round: 80
Modifiers
—
Island rules
Map: High Finance (Hard — Reverse)
Starting cash: $650
Start round: 3
End round: 70
Modifiers
—
Island rules
Map: Moon Landing (Hard — Double HP MOABs)
Starting cash: $650
Start round: 3
End round: 80
Modifiers
—
A Fifth Season
[edit | edit source]| Name | A Fifth Season |
|---|---|
| Description | Summer, Autumn, Winter, Spring and... |
| Availability | 27 January 2022 – 2 February 2022 |
Easy mode
Rules
Default towers
Default powers
Available towers
Quincy
Gwendolin
Striker Jones
Obyn Greenfoot
Captain Churchill
Benjamin
Ezili
Pat Fusty
Adora
Admiral Brickell
Etienne
Sauda
Psi
Dart Monkey
Boomerang Monkey
Bomb Shooter
Tack Shooter
Ice Monkey
Glue Gunner
Sniper Monkey
Monkey Sub
Monkey Buccaneer
Monkey Ace
Heli Pilot
Mortar Monkey
Dartling Gunner
Wizard Monkey
Super Monkey
Ninja Monkey
Alchemist
Druid
Banana Farm
Spike Factory
Monkey Village
Engineer Monkey
Gwendolin
Striker Jones
Obyn Greenfoot
Captain Churchill
Benjamin
Ezili
Pat Fusty
Adora
Admiral Brickell
Etienne
Sauda
Psi
Dart Monkey
Boomerang Monkey
Bomb Shooter
Tack Shooter
Ice Monkey
Glue Gunner
Sniper Monkey
Monkey Sub
Monkey Buccaneer
Monkey Ace
Heli Pilot
Mortar Monkey
Dartling Gunner
Wizard Monkey
Super Monkey
Ninja Monkey
Alchemist
Druid
Banana Farm
Spike Factory
Monkey Village
Engineer Monkey
Available powers
Banana Farmermax 5
Camo Trapmax 5
Cash Dropmax 10
Time Stopmax 10
Energizing Totemmax 10
Glue Trapmax 5
MOAB Minemax 5
Monkey Boostmax 5
Pontoonmax 10
Portable Lakemax 10
Road Spikesmax 20
Super Monkey Stormmax 5
Thrivemax 5
Camo Trapmax 5
Cash Dropmax 10
Time Stopmax 10
Energizing Totemmax 10
Glue Trapmax 5
MOAB Minemax 5
Monkey Boostmax 5
Pontoonmax 10
Portable Lakemax 10
Road Spikesmax 20
Super Monkey Stormmax 5
Thrivemax 5
Island rules
Map: Resort (Easy — Standard)
Starting cash: $1,000
Start round: 1
End round: 45
Modifiers
Island rules
Map: In The Loop (Medium — Standard)
Starting cash: $1,000
Start round: 1
End round: 50
Modifiers
Island rules
Map: Alpine Run (Easy — Standard)
Starting cash: $1,000
Start round: 1
End round: 60
Modifiers
Medium mode
Rules
Default towers
Default powers
Available towers
Quincy
Gwendolin
Striker Jones
Obyn Greenfoot
Captain Churchill
Benjamin
Ezili
Pat Fusty
Adora
Admiral Brickell
Etienne
Sauda
Psi
Dart Monkey
Boomerang Monkey
Bomb Shooter
Tack Shooter
Ice Monkey
Glue Gunner
Sniper Monkey
Monkey Sub
Monkey Buccaneer
Monkey Ace
Heli Pilot
Mortar Monkey
Dartling Gunner
Wizard Monkey
Super Monkey
Ninja Monkey
Alchemist
Druid
Banana Farm
Spike Factory
Monkey Village
Engineer Monkey
Gwendolin
Striker Jones
Obyn Greenfoot
Captain Churchill
Benjamin
Ezili
Pat Fusty
Adora
Admiral Brickell
Etienne
Sauda
Psi
Dart Monkey
Boomerang Monkey
Bomb Shooter
Tack Shooter
Ice Monkey
Glue Gunner
Sniper Monkey
Monkey Sub
Monkey Buccaneer
Monkey Ace
Heli Pilot
Mortar Monkey
Dartling Gunner
Wizard Monkey
Super Monkey
Ninja Monkey
Alchemist
Druid
Banana Farm
Spike Factory
Monkey Village
Engineer Monkey
Available powers
Banana Farmermax 5
Camo Trapmax 5
Cash Dropmax 10
Time Stopmax 10
Energizing Totemmax 10
Glue Trapmax 5
MOAB Minemax 5
Monkey Boostmax 5
Pontoonmax 10
Portable Lakemax 10
Road Spikesmax 20
Super Monkey Stormmax 5
Thrivemax 5
Camo Trapmax 5
Cash Dropmax 10
Time Stopmax 10
Energizing Totemmax 10
Glue Trapmax 5
MOAB Minemax 5
Monkey Boostmax 5
Pontoonmax 10
Portable Lakemax 10
Road Spikesmax 20
Super Monkey Stormmax 5
Thrivemax 5
Island rules
Map: Resort (Medium — Standard)
Starting cash: $850
Start round: 1
End round: 55
Modifiers
Island rules
Map: In The Loop (Medium — Standard)
Starting cash: $850
Start round: 2
End round: 60
Modifiers
Island rules
Map: Alpine Run (Hard — Standard)
Starting cash: $850
Start round: 3
End round: 65
Modifiers
Island rules
Map: Balance (Medium — Standard)
Starting cash: $1,000
Start round: 4
End round: 75
Modifiers
Hard mode
Rules
Default towers
Default powers
Available towers
Available powers
Banana Farmermax 5
Camo Trapmax 5
Cash Dropmax 10
Time Stopmax 10
Energizing Totemmax 10
Glue Trapmax 5
MOAB Minemax 5
Monkey Boostmax 5
Pontoonmax 10
Portable Lakemax 10
Road Spikesmax 20
Super Monkey Stormmax 5
Thrivemax 5
Camo Trapmax 5
Cash Dropmax 10
Time Stopmax 10
Energizing Totemmax 10
Glue Trapmax 5
MOAB Minemax 5
Monkey Boostmax 5
Pontoonmax 10
Portable Lakemax 10
Road Spikesmax 20
Super Monkey Stormmax 5
Thrivemax 5
Island rules
Map: Resort (Hard — Standard)
Starting cash: $650
Start round: 3
End round: 80
Modifiers
Island rules
Map: In The Loop (Hard — Standard)
Starting cash: $650
Start round: 6
End round: 80
Modifiers
Island rules
Map: Alpine Run (Hard — Standard)
Starting cash: $650
Start round: 6
End round: 80
Modifiers
Island rules
Map: Balance (Hard — Standard)
Starting cash: $650
Start round: 4
End round: 75
Modifiers
Island rules
Map: Infernal (Hard — Standard)
Starting cash: $650
Start round: 3
End round: 60
Modifiers
References
[edit | edit source]- Data provided by HalfHydra