Bloon Tomb: Difference between revisions
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==Strategy== | |||
{{BTD6 last updated|54.3|section=y}} | |||
Tombstones distract towers from popping Lych, which can be a problem for burst damage attacks with hardcoded Strong targeting as well as [[Cripple MOAB (BTD6)|Cripple MOAB]], and its pierce nullification on most attacks limits the effectiveness of attacks that target the track like [[Spike Factory (BTD6)|Spike Factories]]. Setting towers to First temporarily or using towers that don't use traditional targeting priorities (e.g. [[M.A.D (BTD6)|M.A.D]]) are some ways to avoid Tombstones. The Zombie MOAB-class Bloons that spawn are a major threat especially in early tiers due to the lack of ways to slowing them down while dealing high damage to them without Strong targeting, but become less threatening with many more options like [[Bloon Crush (BTD6)|Bloon Crush]] handling them with ease. | |||
== Update history == | == Update history == | ||
{{BTD6 change list by name|Tombstone|disclaimer=y}} | {{BTD6 change list by name|Tombstone|disclaimer=y}} | ||