Bloon Trap (BTD6): Difference between revisions
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'''Bloon Trap''' is the [[Engineer Monkey (BTD6)|Engineer Monkey]]'s path 3 tier 4 [[upgrade]] in ''[[Bloons TD 6]]''. | '''Bloon Trap''' is the [[Engineer Monkey (BTD6)|Engineer Monkey]]'s path 3 tier 4 [[upgrade]] in ''[[Bloons TD 6]]''. <section begin="lede" />The Engineer now creates a trap that collects and insta-kill Bloons. Each trap holds up to 500 [[RBE]] of Bloons (530 with {{BTD6 mk|Big Traps}}), and once full or overflowed, the trap can be collected for cash. Outside of modes that disable income (e.g. [[CHIMPS]] and [[Deflation (BTD6)|Deflation]]), the Bloon Trap provides +100% more cash than usual from Bloons that it collects. After the trap is collected, the Engineer takes a short cooldown before it creates a new trap. The traps do not affect [[MOAB-Class Bloon|MOAB-Class Bloons]], nor [[Camo Bloon (BTD6)|Camo Bloon]]s unless the Engineer Monkey could [[Camo detection|detect Camo Bloons]] prior to deploying the trap. Trap deployment ignores obstacles, allowing traps to be placed behind obstacles. Selling or sacrificing the Engineer removes its trap. | ||
Crosspathing with [[Larger Service Area (BTD6)|Larger Service Area]] allows traps to be repositioned and autocollected before getting full, [[Deconstruction (BTD6)|Deconstruction]] lets new traps strip [[Fortified Bloon (BTD6)|Fortified Bloon]] properties before insta-killing Bloons, and [[Faster Engineering (BTD6)|Faster Engineering]] decreases the cooldown to deploy a new trap by 50% and the delay between new traps by 25%.<!--12 vs 9, 2.8 vs 2.1--> | Crosspathing with [[Larger Service Area (BTD6)|Larger Service Area]] allows traps to be repositioned and autocollected before getting full, [[Deconstruction (BTD6)|Deconstruction]] lets new traps strip [[Fortified Bloon (BTD6)|Fortified Bloon]] properties before insta-killing Bloons, and [[Faster Engineering (BTD6)|Faster Engineering]] decreases the cooldown to deploy a new trap by 50% and the delay between new traps by 25%.<!--12 vs 9, 2.8 vs 2.1--><section end="lede" /> | ||
== Mechanics == | == Mechanics == | ||