Favored Trades (BTD6): Difference between revisions
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'''Favored Trades''' is the [[Monkey Buccaneer (BTD6)|Monkey Buccaneer]]'s path 3 tier 4 [[upgrade]] in ''[[Bloons TD 6]]''. | '''Favored Trades''' is the [[Monkey Buccaneer (BTD6)|Monkey Buccaneer]]'s path 3 tier 4 [[upgrade]] in ''[[Bloons TD 6]]''. <section begin="lede" />This upgrade reduces the attack cooldown of the Monkey Buccaneer's attacks, increases the amount of cash generated from $200 to $500 per round ($520 with {{BTD6 mk|Trade Agreements}}), and provides a [[buff]] to itself and towers within its range which increases their [[sell]] value by 4% stacking up to 3 times for a maximum of 12% (capped at maximum of 95% of their cost). Additionally, its damage is increased by ×2 if the player's cash is $10,000–$49,999, or ×3 at $50,000 or more; in [[Co-op (BTD6)|Co-op]], only the owner's cash determines the damage buff of the Favored Trades. | ||
If buffed by [[Trade Empire (BTD6)|Trade Empire]], it gains +$20 cash production per Favored Trades (stacking up to 20 times in total), +1 [[damage]], +1 [[Ceramic damage]], and +1 [[MOAB damage]] to all attacks. Favored Trades are prioritized by Trade Empire's buffs before any [[Merchantman (BTD6)|Merchantmen]] | If buffed by [[Trade Empire (BTD6)|Trade Empire]], it gains +$20 cash production per Favored Trades (stacking up to 20 times in total), +1 [[damage]], +1 [[Ceramic damage]], and +1 [[MOAB damage]] to all attacks. Favored Trades are prioritized by Trade Empire's buffs before any [[Merchantman (BTD6)|Merchantmen]]. | ||
Darts have a cooldown of 0.5 seconds. If given [[Grape Shot (BTD6)|Grape Shot]], the attack cooldown for the grapes are reduced from 1.3 | Darts have a cooldown of 0.5 seconds. If given [[Grape Shot (BTD6)|Grape Shot]], the attack cooldown for the grapes are reduced from 1.3 to 0.75 seconds. [[Hot Shot (BTD6)|Hot Shot]]'s burn damage is improved from 2 to 4.<section end="lede" /> | ||
==Stats== | ==Stats== | ||