Navarch of the Seas: Difference between revisions
Qwertyxp2000 (talk | contribs) Not yet complete but I will get to it sooner tonight (nz tonight) |
Qwertyxp2000 (talk | contribs) sorta updated it, but again, I will need time to update it. If anyone can further add to this, that would be nice. |
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===Main attack=== | ===Main attack=== | ||
{{Empty}} | {{Empty}} | ||
===Fighter planes=== | |||
{{empty|Add the plane stats and mention that it shoots darts and anti-blimp missiles then follow up with the fighter plane projectile stuff}} | |||
====Fighter plane darts==== | |||
{{empty}} | |||
====Fighter plane missiles==== | |||
{{empty}} | |||
===Passive hooks=== | |||
{{empty}} | |||
===End-of-round cash=== | |||
At the end of the round, Navarch of the Seas generates $3,200. This cash generation is not affected by any source, including Paragon degrees. | |||
===Passive buffs=== | |||
{{research|Verify the following: | |||
*Sellback buff of Navarch | |||
*For the Navarch's Trade Empire buff, Favored Trades doesn't provide a further cash generation bonus unlike how Favored Trades would for T5 Trade Empire | |||
}} | |||
Navarch of the Seas has three passive buffs: | |||
*The [[sellback]] value of all non-Paragon towers in range are increased by 12%. This stronger version of the [[Favored Trades (BTD6)|Favored Trades]] buff prioritizes over other Favored Trades, and always replaces the three stacks that other Favored Trades would've provided. Like all sources of sellback, sellback always caps at 95%. | |||
*Up to other<!--navarch is not a "merchantman"--> 40 [[Merchantman (BTD6)|Merchantmen]] and above gain a separate buff that can stack with [[Trade Empire (BTD6)|Trade Empire]]'s buffs. Affected Merchantmen gain +10 damage and improve all of their cash generation by +$10 per Merchantman, but no further cash bonus with [[Favored Trades (BTD6)|Favored Trades]]. | |||
*All other water towers and [[Monkey Ace (BTD6)|Monkey Ace]]s, including Paragons ([[Goliath Doomship]], [[Nautic Siege Core]], and water-placed [[Herald of Everfrost]]) gain 15% reduced attack cooldown (roughly +17.8% attack speed). | |||
===Platforms=== | |||
{{empty}} | |||
===Activated Ability=== | |||
{{empty}} | |||
==Stats== | ==Stats== | ||
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==Strategy== | ==Strategy== | ||
{{BTD6 last updated| | {{BTD6 last updated|55.2|section=y}} | ||
Although fairly expensive, The Navarch of the Seas is an easy Paragon to get a high degree for. The primary method of gaining pops is by using either [[Trade Empire (BTD6)|Trade Empire]] and [[Favored Trades (BTD6)|Favored Trades]] spam, due to cash generation contributing more to the pop requirement than pops alone, or the [[Pirate Lord (BTD6)|Pirate Lord]]'s hook ability at later rounds. | Although fairly expensive, The Navarch of the Seas is an easy Paragon to get a high degree for. The primary method of gaining pops is by using either [[Trade Empire (BTD6)|Trade Empire]] and [[Favored Trades (BTD6)|Favored Trades]] spam, due to cash generation contributing more to the pop requirement than pops alone, or the [[Pirate Lord (BTD6)|Pirate Lord]]'s hook ability at later rounds. | ||
In [[Boss Bloon Event (BTD6)|Boss Events]], the Navarch is usually bought solely for its buff to the [[Goliath Doomship]], while also dealing solid damage to bosses (being higher when Bloons are within its range), though viable against [[Lych]]'s | In [[Boss Bloon Event (BTD6)|Boss Events]], the Navarch is usually bought solely for its buff to the [[Goliath Doomship]], while also dealing solid damage to bosses (being higher when Bloons are within its range), though viable against all of [[Lych]]'s spawns (especially Zombie MOAB-class) and [[Vortex (BTD6)|Vortex]] due to its aircraft, and Bloonarius as well to take care of its bleed bloons. | ||
The Navarch truly shines in [[Freeplay]], with its activated ability hooking up to two Fortified BADs per round, and its passive ability taking down many blimps up to ZOMGs regardless of health. Even beyond that, it is one of the highest damaging Paragons. However, its passive ability can also steal excessive amounts of pops needed by other Paragons, and it is completely disregarded in stall setups. If trying Freeplay challenges that only allow water towers, using 40 0-1-4 Favored Trades can provide a potent damage source as they are buffed by this Paragon. | The Navarch truly shines in [[Freeplay]], with its activated ability hooking up to two Fortified BADs per round, and its passive ability taking down many blimps up to ZOMGs regardless of health. Even beyond that, it is one of the highest damaging Paragons. However, its passive ability can also steal excessive amounts of pops needed by other Paragons, and it is completely disregarded in stall setups. If trying Freeplay challenges that only allow water towers, using 40 0-1-4 Favored Trades can provide a potent damage source as they are buffed by this Paragon. | ||