Ascended Shadow: Difference between revisions
Qwertyxp2000 (talk | contribs) →Grand Saboteur: https://www.reddit.com/r/btd6/s/fThLCWrx0e probably true, but do test it |
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===Monkey Knowledge interactions=== | ===Monkey Knowledge interactions=== | ||
*{{BTD6 mk|Diversion Tactics}}: Affects all projectiles that inflict blowback, increasing their chance from 15% to 17.5%. | *{{BTD6 mk|Diversion Tactics}}: Affects all projectiles that inflict blowback, increasing their chance from 15% to 17.5%. | ||
*{{BTD6 mk|Deadly Tranquility}}: Affects the main attack and flash bombs. The main attack shoots 9 shurikens at a time instead of 8. The flash bomb attack throws 6 bombs at a time instead of 5, and they launch 4 shurikens when they explode instead of 3.<!-- the mutation works by increasing projectile count by 1 for any attack that emits multiple projectiles at a time, not specifically targeting the main attack for some reason --> | *{{BTD6 mk|Deadly Tranquility}}: Affects the main attack and flash bombs. The main attack shoots 9 shurikens at a time instead of 8. The flash bomb attack throws 6 bombs at a time instead of 5, and they launch 4 shurikens when they explode instead of 3.<!-- the mutation works by increasing projectile count by 1 for any attack that emits multiple projectiles at a time, not specifically targeting the main attack for some reason --> | ||