M.A.D (BTD6): Difference between revisions

→Strategy: at this point just say "yeah mad can be used against literally any boss in any scenario"
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'''M.A.D''' is the [[Dartling Gunner (BTD6)|Dartling Gunner]]'s path 2 tier 5 [[upgrade]] in ''[[Bloons TD 6]]''. It replaces the Dartling Gunner's rockets with mega missiles, which it fires 3 times more slowly (from 0.132 seconds to 0.396 seconds) but deals 3 [[damage]] with each explosion instead of 2, and deals a massive +450 damage to [[MOAB-Class Bloon]]s hit directly by the missiles (the explosions have no bonus MOAB-class damage, only the missiles). The [[pierce]] of each missile increases from 8 to 20, allowing them to create up to ten explosions instead of four, but each explosion still has 8 pierce. [[Powerful Darts (BTD6)|Powerful Darts]] no longer increases missile pierce but will increase explosion pierce by +2 (10 pierce).
'''M.A.D''' is the [[Dartling Gunner (BTD6)|Dartling Gunner]]'s path 2 tier 5 [[upgrade]] in ''[[Bloons TD 6]]''. <section begin="lede" />The Dartling Gunner fires mega missiles that alternate between its left and right arms from a wide distance from its center, and has slightly higher elevation than [[Rocket Storm (BTD6)|Rocket Storm]]. M.A.D attacks 3× slower (from 0.132 to 0.396 seconds) but deals 3 [[damage]] with each explosion instead of 2, and deals a massive +450 damage to [[MOAB-Class Bloon]]s hit directly by the missiles (the explosions have no bonus MOAB-class damage, only the missiles). The [[pierce]] of each missile increases from 8 to 20, allowing them to create up to ten explosions instead of four, but each explosion still has 8 pierce. [[Powerful Darts (BTD6)|Powerful Darts]] no longer increases missile pierce but will increase explosion pierce by +2 (10 pierce).


Additionally, the M.A.D's ability is separated from other Rocket Storms;<!--note the ability icon has changed, so consider it a separate but still interconnected ability from predecessor--> explosions from this ability's missiles deal increased pierce (8 to 18) and [[Ceramic damage]] (+1 to +5), plus more [[MOAB damage]] (+250), being significantly more powerful than the main attack against both Ceramics and blimps.
Additionally, the M.A.D's ability is separated from other Rocket Storms;<!--note the ability icon has changed, so consider it a separate but still interconnected ability from predecessor--> pierce of each of these missile explosions increase from 8 to 18, and deals +5 [[Ceramic damage]] and +250 [[MOAB damage]].


M.A.D fires missiles by alternating between its left arm and right arm instead of firing from its center, giving a wide distance between rocket trajectories even with reduced spread. Also, M.A.D has a slightly elevated line of sight compared to Rocket Storm.
Despite visually being much larger, the main attack's rockets and explosions have exactly the same [[projectile size]] as the previous upgrade. Only its Rocket Storm rockets have a larger hitbox.<section end="lede" />
 
Despite visually being much larger, the main attack's rockets and explosions have exactly the same [[projectile size]] as the previous upgrade. Only the Rocket Storm rockets have a larger hitbox.


==Stats==
==Stats==