Ground Zero (BTD5): Difference between revisions
Qwertyxp2000 (talk | contribs) No edit summary |
Qwertyxp2000 (talk | contribs) |
||
| Line 30: | Line 30: | ||
==Strategy == | ==Strategy == | ||
{{Strategy needed}} | {{Strategy needed}} | ||
Ground Zero sees most value as a simple way of getting rid of dense MOABs, dealing enough damage to one-shot MOABs and two-shot BFBs. Thus, it is one of the easiest ways to beat [[MOAB Madness (BTD5)|MOAB Madness]]. In standard gameplay, the amount of dense Bloons on screen usually isn’t severe enough in most situations but its ability can salvage a difficult situation. | Ground Zero sees most value as a simple way of getting rid of dense MOABs, dealing enough damage to one-shot MOABs and two-shot BFBs. Thus, it is one of the easiest ways to beat [[MOAB Madness (BTD5)|MOAB Madness]]. In standard gameplay, the amount of dense Bloons on screen usually isn’t severe enough in most situations, mostly because [[Spectre (BTD5)|Spectre]] has sufficient cleanup potential, but its ability can salvage a difficult situation. | ||
==In other languages== | ==In other languages== | ||