Update history:Bloons TD Battles 2/Version 4.13: Difference between revisions

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Some balance changes have derived from a post by u/qwertyxp2000 on r/battles2,<ref>{{cite|url=https://www.reddit.com/r/battles2/comments/1ua0j4p/better_balance_changes/|title=Better balance changes?|publisher=Reddit, r/battles2|author=u/qwertyxp2000|retrieved=2026-07-18|date=2026-06-20}}</ref> who suggested balance changes that would more appropriately balance various towers and Heroes that got changed in version 4.12. Ninja Kiwi used similar wording for justifying balance changes in their official patch notes. The following are the changes that were accepted into version 4.13:
Some balance changes have derived from a post by u/qwertyxp2000 on r/battles2,<ref>{{cite|url=https://www.reddit.com/r/battles2/comments/1ua0j4p/better_balance_changes/|title=Better balance changes?|publisher=Reddit, r/battles2|author=u/qwertyxp2000|retrieved=2026-07-18|date=2026-06-20}}</ref> who suggested balance changes that would more appropriately balance various towers and Heroes that got changed in version 4.12. Ninja Kiwi used similar wording for justifying balance changes in their official patch notes. The following are the changes that were accepted into version 4.13:
*Sniper Monkey
*Sniper Monkey
**Reverting Sniper's attack cooldown reduction
**Reverting [[Sniper Monkey (Battles 2)|Sniper Monkey]]'s attack cooldown reduction
**Increasing [[Shrapnel Shot (Battles 2)|Shrapnel Shot]]'s cost from $250 to $300
**Increasing [[Shrapnel Shot (Battles 2)|Shrapnel Shot]]'s cost from $250 to $300
**Decreasing cash generation of [[Supply Drop (Battles 2)|Supply Drop]] ($2000 → $1750) and [[Elite Sniper (Battles 2)|Elite Sniper]] ($5000 → $4500)
**Decreasing cash generation of [[Supply Drop (Battles 2)|Supply Drop]] ($2000 → $1750) and [[Elite Sniper (Battles 2)|Elite Sniper]] ($5000 → $4500)
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**Increasing damage of [[Deadly Precision (Battles 2)|Deadly Precision]] (20 → 30) and [[Maim MOAB (Battles 2)|Maim MOAB]] (30 → 45)
**Increasing damage of [[Deadly Precision (Battles 2)|Deadly Precision]] (20 → 30) and [[Maim MOAB (Battles 2)|Maim MOAB]] (30 → 45)
*Monkey Ace
*Monkey Ace
**Removing +2 pierce from Neva-Miss
**Removing +2 pierce from [[Neva-Miss Targeting (Battles 2)|Neva-Miss Targeting]]
**Increasing [[Spectre (Battles 2)|Spectre]] cost from $20,000 to $24,000
**Increasing [[Spectre (Battles 2)|Spectre]] cost from $20,000 to $24,000
*Engineer Monkey
*Engineer Monkey