Bloon Area Denial System (BMC): Difference between revisions
Qwertyxp2000 (talk | contribs) →Strategy: damn O |
Qwertyxp2000 (talk | contribs) →Strategy: and done, i read planterrors guide |
||
| Line 37: | Line 37: | ||
==Strategy== | ==Strategy== | ||
BADS is | BADS excels against groups but requiring much micro to take advantage of it, unlike the [[Spectre (BMC)|Spectre]] and [[Apache Dartship (BMC)|Apache Dartship]] which cost similarly. Much like those two, BADS is significantly better in the {{multiplat version of|BMC}} where both the main attack and ability get duplicated explosions from pierce buffs. In [[Contested Territory (BMC)|Contested Territory]], BADS can be used in cities that don't have [[Ray Of Doom (BMC)|Ray Of Doom]] yet and cash is not a problem. | ||
Without the ability, multiple Hydras are generally better for the cost, but BADS can still be effective if multiple rockets can hit close to a MOAB-class Bloon. When using the ability, it does a lot of slow burst damage, but still struggles to single strong targets. | |||
Like Hydra, it's always recommended to crosspath with [[Faster Barrel Spin (BMC)|Faster Barrel Spin]]. | Like Hydra, it's always recommended to crosspath with [[Faster Barrel Spin (BMC)|Faster Barrel Spin]]. | ||