User:Qwertyxp2000/Strategy:Spike Factory (BTD6): Difference between revisions
Qwertyxp2000 (talk | contribs) →Synergies: not mastered the strategy articles that would work well for all formats, but... I will try more |
Qwertyxp2000 (talk | contribs) |
||
| Line 106: | Line 106: | ||
*Cleanup and RBE reducers are recommended with Spike Factory. | *Cleanup and RBE reducers are recommended with Spike Factory. | ||
**[[Unstable Concoction]] breaks down blimp groups quickly, and if there's enough stockpiles then it will help more than it would harm. | **[[Unstable Concoction]] breaks down blimp groups quickly, and if there's enough stockpiles then it will help more than it would harm. | ||
**[[The Bloon Solver (BTD6)|The Bloon Solver]] is one of the most effective cleanup options for its cost, so it can be used if other cleanup options | **[[The Bloon Solver (BTD6)|The Bloon Solver]] is one of the most effective cleanup options for its cost, so it can be used if other cleanup options are not an option. | ||
*Pierce buffs are recommended for strategies focusing on Spike Factory. | *Pierce buffs are recommended for strategies focusing on Spike Factory. | ||
**[[Abyss Dweller]] and above [[Mermonkey (BTD6)|Mermonkey]]s are recommended supports | **[[Abyss Dweller]] and above [[Mermonkey (BTD6)|Mermonkey]]s are recommended supports because of both the pierce buff and the group-popping these Mermonkey upgrades provide. [[Abyssal Warrior]] is an effective synergizer for its cost, and [[Lord of the Abyss]] is the best synergizer with [[Carpet of Spikes (BTD6)|Carpet of Spikes]] for its massive pierce boost and great cleanup assistances for cheap. | ||
**[[Striker Jones (BTD6)|Striker Jones]] level 8+ gives a solid pierce buff, and himself has strong synergies with Bombs and Mortars which do have effective group-popping to break down Bloons. | **[[Striker Jones (BTD6)|Striker Jones]] level 8+ gives a solid pierce buff, and himself has strong synergies with Bombs and Mortars which do have effective group-popping to break down Bloons. | ||
*For [[Long Life Spikes (BTD6)|Long Life Spikes]], [[Deadly Spikes (BTD6)|Deadly Spikes]], and [[Perma-Spike (BTD6)|Perma-Spike]], stalling the ends of rounds is important to maximize stockpiles. Avoid adding anything that can anti-stall. | |||
**[[Horned Owl]] is a cheap but effective Super Ceramic end-of-round staller. | |||
===Synergy with specific towers=== | ===Synergy with specific towers=== | ||
| Line 163: | Line 165: | ||
*Stuff | *Stuff | ||
*Stuff | *Stuff | ||
|- | |||
|[[File:BTD6 BenjaminPortrait.png|50px]]<br />[[Benjamin (BTD6)|Benjamin]] | |||
| | |||
*His Syphon Funding ability lowers RBE, and his synergy with Perma-Spike is one of the few reasons to use him. | |||
|- | |||
|[[File:BTD6 EziliPortrait.png|50px]]<br />[[Ezili (BTD6)|Ezili]] | |||
| | |||
*Ezili's MOAB Hex is effective at removing large amounts of RBE. It works well with Perma-Spike when the ability is timed well when blimps approach the spikes. | |||
|} | |} | ||