Elite Sniper (Battles 2): Difference between revisions
Qwertyxp2000 (talk | contribs) |
Qwertyxp2000 (talk | contribs) not a bad balance change imo, esniper was just too good and that was the real culprit, surely enough? |
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'''Elite Sniper''' is the [[Sniper Monkey (Battles 2)|Sniper Monkey]]'s path 2 tier 5 [[upgrade]] in ''[[Bloons TD Battles 2]]''. It increases Sniper Monkey's attack speed (x0.4 attack cooldown or +150% more attack speed), and each bounce now produces shrapnel instead of only the initial hit. Elite Sniper also grants a global attack speed buff to all other Sniper Monkeys (x0.8 attack cooldown or +25% more attack speed). | '''Elite Sniper''' is the [[Sniper Monkey (Battles 2)|Sniper Monkey]]'s path 2 tier 5 [[upgrade]] in ''[[Bloons TD Battles 2]]''. It increases Sniper Monkey's attack speed (x0.4 attack cooldown or +150% more attack speed), and each bounce now produces shrapnel instead of only the initial hit. Elite Sniper also grants a global attack speed buff to all other Sniper Monkeys (x0.8 attack cooldown or +25% more attack speed). | ||
Elite Sniper increases the amount of cash generated from its ability from $ | Elite Sniper increases the amount of cash generated from its ability from $2,000 to $4,000, and causes all available [[Supply Drop (Battles 2)|Supply Drop]] abilities to be activated simultaneously. The Elite Sniper's ability is shared with other Supply Drop Snipers. Elite Sniper also grants a new "Elite" targeting option for itself and all other Sniper Monkeys. Upon buying this upgrade, this Sniper's targeting option will automatically switch to Elite. | ||
==Elite targeting== | ==Elite targeting== | ||
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==Strategy== | ==Strategy== | ||
{{ | {{research|Verify if strategization is correct for Esniper, especially when compared to T4}} | ||
{{BTDB2 last updated|4.13|section=y}} | {{BTDB2 last updated|4.13|section=y}} | ||
A solid boost to income generation as well as pretty self-sufficient defense against any non-Tight, non-blimp rush. When progressing from [[Supply Drop (Battles 2)|Supply Drop]], it is recommended to wait for the ability to be ready, or almost ready, and then buy the Elite Sniper upgrade prior to activating it, to get a significant cash boost (+$ | A solid boost to income generation as well as pretty self-sufficient defense against any non-Tight, non-blimp rush. When progressing from [[Supply Drop (Battles 2)|Supply Drop]], it is recommended to wait for the ability to be ready, or almost ready, and then buy the Elite Sniper upgrade prior to activating it, to get a significant cash boost (+$2000). The big cash boost is enough to make Elite Sniper worth considering for any Sniper loadout, even without [[DJ Benjammin' (Battles 2)|DJ Benjammin']]. Rushing an Elite Sniper is worth going for to be sufficient non-Tight Bloon rush defense while making solid income generation, substituting most but not all defense. | ||
It is recommended to use 0-5-2 for the faster income generation. 2-5-0 can be used to fulfill both defense and cash, but misses out on income generation, and Sniper already struggles to all Tight rushes regardless. | It is recommended to use 0-5-2 for the faster income generation. 2-5-0 can be used to fulfill both defense and cash, but misses out on income generation, and Sniper already struggles to all Tight rushes regardless. | ||