Crossbow Master (BTD6): Difference between revisions
Planterror (talk | contribs) →Strategy: clarifying some more since people don't get the memo still |
Qwertyxp2000 (talk | contribs) →Strategy: you underestimate how awful it is in the midgame too that you need to buy so much just to make it "good" in a barely sense |
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==Strategy== | ==Strategy== | ||
{{BTD6 last updated|55.2|section=y}} | {{BTD6 last updated|55.2|section=y}} | ||
Crossbow Master is one of the worst Tier 5 towers in general gameplay. On easier [[Beginner]] maps, it can carry a defense to round 80, | Crossbow Master is one of the worst Tier 5 towers in general gameplay. On easier [[Beginner]] maps, it can carry a defense to round 80, yet too expensive for this role for how many weaknesses it has throughout the game. During the mid-game, it pierce caps too often versus Ceramics on dense rounds such as 63, not helped by the exact amount of damage it deals two-shotting them into Blues, creating many more Bloon clumps that severely worsen its cleanup. It relies heavily on straight lines, and has a tendancy to miss shots on many lane formats. Its value diminishes signficantly beginning on round 81 because of the high health of {{BTD6|Super Ceramic}}s. It falls off heavily on [[Advanced]] and [[Expert]] maps, and even some trickier [[Intermediate]] maps like Chutes and Rake. | ||
Crossbow Master is one of two T5 options that can reliably solo [[Deflation (BTD6)|Deflation]], requiring {{BTD6 mk|Come On Everybody!}} and {{BTD6 mk|Bonus Monkey!}} to afford a 0-2-5 Crossbow Master. It is preferred over 5-2-0 [[The Blazing Sun]] on maps that require long range, such as [[Tricky Tracks]]. | Crossbow Master is one of two T5 options that can reliably solo [[Deflation (BTD6)|Deflation]], requiring {{BTD6 mk|Come On Everybody!}} and {{BTD6 mk|Bonus Monkey!}} to afford a 0-2-5 Crossbow Master. It is preferred over 5-2-0 [[The Blazing Sun]] on maps that require long range, such as [[Tricky Tracks]]. | ||