Navarch of the Seas: Difference between revisions

Qwertyxp2000 (talk | contribs)
all other because navarch can't buff itself, isn't it?
Qwertyxp2000 (talk | contribs)
dunno if it's "the navarch of the seas" or "navarch of the seas". Also not fully sure if navarch buff stacks with carrier buff, but I am confident that they do stack. Seeing as the Trade Empire buffs do...
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The '''Navarch of the Seas''' is the [[Monkey Buccaneer (BTD6)|Monkey Buccaneer]]'s [[Paragon]] [[upgrade]] in ''[[Bloons TD 6]]''. It is a combination of [[Carrier Flagship (BTD6)|Carrier Flagship]], [[Pirate Lord (BTD6)|Pirate Lord]], and [[Trade Empire (BTD6)|Trade Empire]].
'''Navarch of the Seas''' is the [[Monkey Buccaneer (BTD6)|Monkey Buccaneer]]'s [[Paragon]] [[upgrade]] in ''[[Bloons TD 6]]''. It is a combination of [[Carrier Flagship (BTD6)|Carrier Flagship]], [[Pirate Lord (BTD6)|Pirate Lord]], and [[Trade Empire (BTD6)|Trade Empire]].


The Navarch of the Seas has six triple-barreled turrets that independently attack Bloons with volleys of exploding cannonballs and grapes, 3 fighter plane [[sub-tower|sub-towers]] that hunt Bloons with a rapid frontal gun and volleys of anti-MOAB missiles, and 10 grappling hooks that automatically grab and reel in MOAB-Class Bloons. It also has an [[Activated Ability]] that grapples and instantly destroys the strongest MOAB-Class Bloon on the screen, including [[BAD (BTD6)|BADs]].
<section begin="lede" />Navarch of the Seas has six triple-barreled turrets that independently attack Bloons with volleys of exploding cannonballs and grapes, 3 fighter plane [[sub-tower|sub-towers]] that hunt Bloons with a rapid frontal gun and volleys of anti-MOAB missiles, and 10 grappling hooks that automatically grab and reel in MOAB-Class Bloons. It also has an [[Activated Ability]] that grapples and instantly destroys the strongest MOAB-Class Bloon on the screen, including [[BAD (BTD6)|BADs]].


In addition to offense, it provides a number of supportive benefits, including deployable land platforms on top of itself, income generation at the end of a round, increase [[sell]] value of towers in range, [[attack cooldown]] reductions for all other water towers and [[Monkey Ace (BTD6)|Monkey Aces]], and damage and income buffs for up to 40 [[Merchantman (BTD6)|Merchantmen]] or [[Favored Trades (BTD6)|Favored Trades]].
In addition to offense, it provides a number of supportive benefits, including deployable land platforms on top of itself, income generation at the end of a round, increased [[sell]] value of towers in range, [[attack cooldown]] reductions for all other water towers and [[Monkey Ace (BTD6)|Monkey Aces]], and damage and income buffs for up to 40 [[Merchantman (BTD6)|Merchantmen]] or [[Favored Trades (BTD6)|Favored Trades]].<section end="lede" />


==Mechanics==
==Mechanics==
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*Sellback buff of Navarch
*Sellback buff of Navarch
*For the Navarch's Trade Empire buff, Favored Trades doesn't provide a further cash generation bonus unlike how Favored Trades would for T5 Trade Empire
*For the Navarch's Trade Empire buff, Favored Trades doesn't provide a further cash generation bonus unlike how Favored Trades would for T5 Trade Empire
*Verify if the Navarch Carrier buff stacks with Carrier Flagship (the T5).
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Navarch of the Seas has three passive buffs:
Navarch of the Seas has three passive buffs:
*The [[sellback]] value of all non-Paragon towers in range are increased by 12%. This stronger version of the [[Favored Trades (BTD6)|Favored Trades]] buff prioritizes over other Favored Trades, and always replaces the three stacks that other Favored Trades would've provided. Like all sources of sellback, sellback always caps at 95%.
*The [[sellback]] value of all non-Paragon towers in range are increased by 12%. This stronger version of the [[Favored Trades (BTD6)|Favored Trades]] buff prioritizes over other Favored Trades, and always replaces the three stacks that other Favored Trades would've provided. Like all sources of sellback, sellback always caps at 95%.
*Up to 40 [[Merchantman (BTD6)|Merchantmen]] and above gain a separate buff that can stack with [[Trade Empire (BTD6)|Trade Empire]]'s buffs. Affected Merchantmen gain +10 damage and improve all of their cash generation by +$10 per Merchantman, but no further cash bonus with [[Favored Trades (BTD6)|Favored Trades]].
*Up to 40 [[Merchantman (BTD6)|Merchantmen]] and above gain a separate buff that can stack with [[Trade Empire (BTD6)|Trade Empire]]'s buffs. Affected Merchantmen gain +10 damage and improve all of their cash generation by +$10 per Merchantman, but no further cash bonus with [[Favored Trades (BTD6)|Favored Trades]].
*All other water towers and [[Monkey Ace (BTD6)|Monkey Ace]]s, including Paragons ([[Goliath Doomship]], [[Nautic Siege Core]], and water-placed [[Herald of Everfrost]]) gain 15% reduced attack cooldown (roughly +17.8% attack speed).
*All other water towers and [[Monkey Ace (BTD6)|Monkey Ace]]s, including Paragons ([[Goliath Doomship]], [[Nautic Siege Core]], and water-placed [[Herald of Everfrost]]) gain 15% reduced attack cooldown (roughly +17.8% attack speed). This stacks with Carrier Flagship's buff.


===Platforms===
===Platforms===