Wanderer: Difference between revisions
Qwertyxp2000 (talk | contribs) →Screenshots: first class delivery of screenshots (it's faster on bwiki but I wanted to give bpedia a first opportunity in these types of screenshot interactions for what will be incoming - the enforcer and deadeye interactions, but I am not putting them here...) |
Alright, changed it Tags: Mobile edit Mobile web edit Advanced mobile edit |
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|xp =150 | |xp =150 | ||
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'''Wanderer''' is the [[Desperado (BTD6)|Desperado]]'s path 3 tier 1 [[upgrade]] in ''[[Bloons TD 6]]''. <section begin="lede"/>This upgrade increases the Desperado's [[attack speed]] by 45%, but reduces it by | '''Wanderer''' is the [[Desperado (BTD6)|Desperado]]'s path 3 tier 1 [[upgrade]] in ''[[Bloons TD 6]]''. <section begin="lede"/>This upgrade increases the Desperado's [[attack speed]] by 45%, but reduces it by 9% for each [[tower]] within its [[range]] except itself, to a minimum of 0% extra attack speed. This does not count [[sub-tower]]s, flying units, or other Desperados with Wanderer. | ||
If the Desperado has additional weapons, it counts the whole range(s) of the Desperado that overlap. Rifles ([[Deadeye]] and above) lose stacks even if towers are placed in pistol range. Shotguns ([[Enforcer]] and above) only lose stacks if towers are placed inside that range, and pistols lose stacks even if towers are placed there.<section end="lede"/> | If the Desperado has additional weapons, it counts the whole range(s) of the Desperado that overlap. Rifles ([[Deadeye]] and above) lose stacks even if towers are placed in pistol range. Shotguns ([[Enforcer]] and above) only lose stacks if towers are placed inside that range, and pistols lose stacks even if towers are placed there.<section end="lede"/> | ||
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|- | |- | ||
|1 | |1 | ||
| + | | +36% | ||
|- | |- | ||
|2 | |2 | ||
| + | | +27% | ||
|- | |- | ||
|3 or more | |3 | ||
| +18% | |||
|- | |||
|4 | |||
| +9% | |||
|- | |||
|5 or more | |||
| ±0% | | ±0% | ||
|} | |} | ||