Cluster Bombs (BTD6): Difference between revisions
Qwertyxp2000 (talk | contribs) Not gonna stat the 22-40 unit deviation, unless? |
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'''Cluster Bombs''' is the [[Bomb Shooter (BTD6)|Bomb Shooter]]'s path 3 tier 3 [[upgrade]] in ''[[Bloons TD 6]]''. | '''Cluster Bombs''' is the [[Bomb Shooter (BTD6)|Bomb Shooter]]'s path 3 tier 3 [[upgrade]] in ''[[Bloons TD 6]]''. <section begin="lede" />This upgrade replaces each of the Bomb Shooter's [[Frag Bombs (BTD6)|fragments]] with a smaller "cluster" explosive, each of which deal 1 [[Damage#Explosion|Explosion]] [[damage]] and have 8 [[pierce]]. Clusters have 15 blast radius and are larger than the main explosions. Unlike fragments, clusters can damage the same target as the main bomb. Each cluster moves outwards from the main explosion and explodes at slightly different times while travelling.<section end="lede" /> | ||
With [[Bigger Bombs (BTD6)|Bigger Bombs]], subclusters gain +6 pierce and 50% larger blast radius, and with [[Heavy Bombs (BTD6)|Heavy Bombs]], subclusters gain +16 pierce and +1 damage. | With [[Bigger Bombs (BTD6)|Bigger Bombs]], subclusters gain +6 pierce and 50% larger blast radius, and with [[Heavy Bombs (BTD6)|Heavy Bombs]], subclusters gain +16 pierce and +1 damage. | ||