Tech Terror (BTD6): Difference between revisions
Add basic strategy info |
Qwertyxp2000 (talk | contribs) →Strategy: decent strategy imo |
||
| Line 27: | Line 27: | ||
== Strategy == | == Strategy == | ||
{{BTD6 last updated|55.2|section=y}} | {{BTD6 last updated|55.2|section=y}} | ||
Tech Terror is a decent late game damage tower. Its Annihilation ability is capable of clearing a large amount of RBE from dense rounds, notably Round 98. Tech Terror also shines in [[Race Event]], | Tech Terror is a decent late game damage tower. Its Annihilation ability is capable of clearing a large amount of RBE from dense rounds, notably Round 98. Tech Terror also shines in [[Race Event]]s, functioning the same way as [[Tsar Bomba (BTD6)|Tsar Bomba]], trading limited ability range for a better main attack. | ||
As for crosspath, 0-4-2 is generally | As for crosspath, 0-4-2 is generally preferred for the knockback against MOAB-class bloons, especially [[DDT (BTD6)|DDTs]]. While its DPS is decent, the utility of 0-4-1 is often much preferred, and 0-4-2 is more effective against DDTs. | ||
==Update history== | ==Update history== | ||