Galvanic Conduit: Difference between revisions

~2026-178 (talk | contribs)
Qwertyxp2000 (talk | contribs)
fourth hit seems to do the stun, still unsure if I got the other coldcrusher one right, dunno about the 2nd part for whether it's the second hit or not, maybe third?
Line 1: Line 1:
{{stub|Explain what this upgrade does}}
{{research|Confirm if the procedure and stats for the combo attack are correct, and find other specifics}}
{{BTD6 upgrade info
{{BTD6 upgrade info
|id=GalvanicConduit
|id=GalvanicConduit
Line 15: Line 15:
|xp    =3000
|xp    =3000
}}
}}
'''Galvanic Conduit''' is the [[Skywarden (BTD6)|Skywarden]]'s path 2 tier 3 [[upgrade]] in ''[[Bloons TD 6]]''. <section begin="lede"/>This upgrade changes the [[damage type]] of the projectile to plasma, allowing it to pop [[Lead Bloon (BTD6)|lead bloons]]. In addition, Galvanic Conduit deals +3 damage to [[MOAB-Class Bloon|moabs]], [[Ceramic Bloon (BTD6)|ceramic bloons]], and lead bloons.<section end="lede" />
'''Galvanic Conduit''' is the [[Skywarden (BTD6)|Skywarden]]'s path 2 tier 3 [[upgrade]] in ''[[Bloons TD 6]]''. <section begin="lede"/>This upgrade changes the [[damage type]] of the projectile to plasma, allowing it to pop [[Lead Bloon (BTD6)|lead bloons]]. In addition, Galvanic Conduit deals +3 damage to [[MOAB-Class Bloon|MOAB-Class]], [[Ceramic Bloon (BTD6)|Ceramic Bloons]], and Lead Bloons. Additionally, this upgrade gains the Lightning Combo:
#The first hit applies a [[mutator]] to the damaged target, which visually shows yellow sparks. All {{BTD6 dt|Energy}}-type and {{BTD6 dt|Plasma}}-type projectiles are attracted towards Bloons struck by this attack.
#The second hit applies a second effect to the mutator, which causes all {{BTD6 dt|Sharp}}-type and {{BTD6 dt|Shatter}}-type attacks to trigger lightning, which transfers the pops and damage to the tower that triggered it.
#The fourth hit stuns the target briefly, affecting up to [[BFB (BTD6)|BFB]]s and visible [[DDT (BTD6)|DDT]]s, but not [[ZOMG (BTD6)|ZOMG]]s, nor any target that is immune to all stuns.
The combo's hit counter on a target resets if the target is not damaged by x-3+-x Skywardens for 2 seconds.<section end="lede" />


==Costs and sell values==
==Costs and sell values==