Coldchain: Difference between revisions
Qwertyxp2000 (talk | contribs) I saw a 17 somewhere, that is sharp, but shatter for the arrow? |
Qwertyxp2000 (talk | contribs) https://www.youtube.com/watch?v=qR7kaOil7OM chomchom tests skywarden silas |
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==Strategy== | ==Strategy== | ||
{{strategy needed|section=y}} | {{strategy needed|section=y}} | ||
{{BTD6 last updated|56.0|section=y}} | |||
Coldchain in dense groups is a powerful T3 in [[Silas (BTD6)|Silas]] strategies when combined with additional Ice defense, at minimum needing [[Icicles (BTD6)|Icicles]] and [[Embrittlement (BTD6)|Embrittlement]] to create enough Frozen Bloons to trigger as well as dealing with mid-game rushes and DDTs. All it struggles is single-target damage, which is compensated by those specialists such as [[First Strike Capability (BTD6)|First Strike Capability]]. | |||
1-0-3 is an important crosspath to improve its coverage on maps that demand range, with 2-0-3 being useful for innate camo detection and/or range is a major concern. 0-1-3 can be used to improve its attack speed rates, making it useful when the extra range is not needed. 0-2-3 is not very consistent due to shots no longer firing full piercing projectiles. | |||
==Gallery== | ==Gallery== | ||