Thunder's Decree: Difference between revisions

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==Strategy==
==Strategy==
{{strategy needed|section=y}}
{{strategy needed|section=y}}
For a tower that can stun [[MOAB-Class Bloon|MOAB-Class Bloons]], Thunder's Decree is surprisingly cheap to build. After it attacks a moab three times, each subsequent hit will stun it for a moment providing powerful stalling. The slower move speed of MOAB-class Bloons makes this easy for one Thunder's Decree to pull off, but multiple of them compound this. The low price means it can be placed early to help deal with the early game moabs while still maintaining relevance all the way into lategame.  
{{BTD6 last updated|56.0|section=y}}
Thunder's Decree is surprisingly cheap to build for how effective it can stun [[MOAB-Class Bloon]]s including ZOMGs, as well as high potential grouped damage, but needs enough pierce and the Lightning Combo to be sufficient against dense groups. The additional ability excels at improving synergies with already high pierce projectiles and limit the downside of Frozen immunities.
 
Like [[Galvanic Conduit]], hitting a MOAB multiple times creates powerful stalling against single targets. The slower movement speed of MOAB-class Bloons makes this easy for one Thunder's Decree to pull off, but multiple of them compound this. The low price means it can be placed early to help deal with the early game MOABs while still maintaining relevance all the way into lategame, and upgrading to one or few Thunder's Decrees let them handle ZOMGs going later in the game. The base pierce bonus itself gains is effective, though buying another T3 may be preferred over buying the T4 unless wanting more ability uptime.


The Thunder Charge ability has a relatively low cooldown compared to its duration, but a relatively weak effect, but can be powerful against dense groups of bloons. Towers with high pierce projectiles will benefit the most from the ricochet effect.
The Thunder Charge ability has a relatively low cooldown compared to its duration, but a relatively weak effect, but can be powerful against dense groups of bloons. Towers with high pierce projectiles will benefit the most from the ricochet effect.
Additionally, with no buffs to [[Activated Abilities (BTD6)|ability]] cooldowns, three Thunder's Decree Skywardens can maintain consistent uptime of Thunder Charge when micromanaged.


==Gallery==
==Gallery==