Condition: Difference between revisions
Qwertyxp2000 (talk | contribs) removed scary clown, also I am not sure whether "it allows" is a useful phrase imo |
Qwertyxp2000 (talk | contribs) No edit summary |
||
| Line 11: | Line 11: | ||
|cost =750 | |cost =750 | ||
}} | }} | ||
'''Condition''' is the [[Hype Boost Monkey]]'s path 3 tier 1 [[upgrade]] in ''[[Bloons TD 6]]''. <section begin="lede"/>This upgrade lets the High Intensity Hype [[Activated Ability]]'s cooldown to loop after fully recharging and store up to three charges instead of one. The player can also spend {{BTD6 mm|100|name=y|link=y}} to instantly add two charges.<section end="lede"/> | '''Condition''' is the [[Hype Boost Monkey]]'s path 3 tier 1 [[upgrade]] in ''[[Bloons TD 6]]''. <section begin="lede"/>This upgrade lets the High Intensity Hype [[Activated Ability]]'s cooldown to loop after fully recharging and store up to three charges instead of one. The player can also spend {{BTD6 mm|100|name=y|link=y}} to instantly add two charges, except in [[Legends]] which disables that option.<section end="lede"/> | ||
== Stats == | == Stats == | ||