Zephyr Sense: Difference between revisions
Qwertyxp2000 (talk | contribs) still yet to research the toggle, tried searching xx4 mermonkey but still haven't found the toggle, I found a "6" somewhere, but I doubt it. I could next try Beast Handler and looking for where its toggle cooldowns are, same with Rosalia. |
Qwertyxp2000 (talk | contribs) intel can use this too; while x1x desps reign supreme, this camo range is MASSIVE on 2xx Swar |
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==Strategy== | ==Strategy== | ||
{{BTD6 last updated|56.0|section=y}} | {{BTD6 last updated|56.0|section=y}} | ||
Zephyr Sense enables innate camo detection for the Skywarden, which in practice is helpful as a relatively inexpensive Camo counter in early rounds, as well as later on versus [[DDT (BTD6)|DDT]]s. The alternate stance can be used to boost the range for the [[Aerial Attunement]] buff, or to cover a wider range if the attack speed loss is less problematic. Switch out of the toggle if targeting close ranges, to avoid wasting attack speed. For crosspathed Skywardens, Zephyr Sense is not needed if they already have external camo detection and the toggle would not be used. | Zephyr Sense enables innate camo detection for the Skywarden, which in practice is helpful as a relatively inexpensive Camo counter in early rounds, as well as later on versus [[DDT (BTD6)|DDT]]s. The alternate stance can be used to boost the range for the [[Aerial Attunement]] buff, to maximize the [[Advanced Intel (BTD6)|Advanced Intel]] Camo-detecting coverage, or to cover a wider range if the attack speed loss is less problematic. Switch out of the toggle if targeting close ranges, to avoid wasting attack speed. For crosspathed Skywardens, Zephyr Sense is not needed if they already have external camo detection and the toggle would not be used. | ||
==Gallery== | ==Gallery== | ||