Wind Weaver: Difference between revisions
Qwertyxp2000 (talk | contribs) No edit summary |
Qwertyxp2000 (talk | contribs) question: should we state Hero interactions with them? Like with the T3+ Druids. Or nah? The average reader might be curious, but dunno if it's relevant enough. I have yet to explore more about Wind Weaver but for now this is my first impression |
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{{BTD6 upgrade info | {{research|Do the spawned arrows also convert into blasts when given 3-2-0? If not, specify this in the lede}}{{BTD6 upgrade info | ||
|id=WindWeaver | |id=WindWeaver | ||
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==Strategy== | ==Strategy== | ||
{{strategy needed|section=y}} | {{strategy needed|section=y}} | ||
{{BTD6 last updated|56.3|section=y}} | |||
Wind Weaver assists with pushing stray Bloons especially when in groups, though its pierce deficiency and reliance on the combo attack makes it still relatively weak compared to [[Druid of the Storm (BTD6)|Druid of the Storm]], which only has downtime issues. Its stats are still weak versus single targets relative to its cost. | |||
[[Shatterpoint]] is usually better because it provides much-needed pierce and takes advantage of the straight-firing projectile, with [[Icebore]] only needed in freezing synergies. [[Thundering Arc]] can be useful to counter the maps with line of sight blockers, but can sometimes be a downgrade due to its shots converting to small blasts. | |||
==Update history== | ==Update history== | ||