Strategy:Bloons TD Battles 2/Loadouts: Difference between revisions
Qwertyxp2000 (talk | contribs) anyone wanna do the ocean obyn boat -> sub substitution? |
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{{strategy needed|how to use each tower, suitable maps, etc}} | {{strategy needed|how to use each tower, suitable maps, etc}} | ||
{{BTDB2 loadout | {{BTDB2 loadout | ||
|name=Tack-Wiz-Farm | | name = Tack-Wiz-Farm | ||
|tower 1=Tack Shooter | | tower 1 = Tack Shooter | ||
|tower 2=Wizard Monkey | | tower 2 = Wizard Monkey | ||
|tower 3=Banana Farm | | tower 3 = Banana Farm | ||
|hero 1=Quincy | | hero 1 = Quincy | ||
|hero 2=Cyber Quincy | | hero 2 = Cyber Quincy | ||
|hero 3=Agent Jericho | | hero 3 = Agent Jericho | ||
|hero 4=Star Captain Jericho | | hero 4 = Star Captain Jericho | ||
|last updated=4.8 | | hero 5 = Fateweaver Adora | ||
| last updated = 4.8 | |||
}} | }} | ||
A simple-to-use Farm loadout, suitable for aggressive playstyles, which cannot survive in the late 30s but is easy enough for newer players to use. It takes advantage of [[Blade Shooter (Battles 2)|Blade Shooter]]'s powerful early-game to snowball income from Farms, plus effective defense of [[Necromancer (Battles 2)|Necromancer]] and [[Blade Maelstrom (Battles 2)|Blade Maelstrom]] for round 11-13 rushes. The chosen hero is important for this loadout to take advantage of early-game greed and aggression. | A simple-to-use Farm loadout, suitable for aggressive playstyles, which cannot survive in the late 30s but is easy enough for newer players to use. It takes advantage of [[Blade Shooter (Battles 2)|Blade Shooter]]'s powerful early-game to snowball income from Farms, plus effective defense of [[Necromancer (Battles 2)|Necromancer]] and [[Blade Maelstrom (Battles 2)|Blade Maelstrom]] for round 11-13 rushes. The chosen hero is important for this loadout to take advantage of early-game greed and aggression. | ||