Zombie Rainbow Bloon: Difference between revisions

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==Tips==
==Tips==
{{outdated|v6.4 diffs?}}
{{BCS last updated|6.2|section=y}}
{{BCS last updated|6.2|section=y}}
*Zombie Rainbow has a great health stat for its price with the crippling delay as a major downside. Similar to [[Damaged MOAB]], it can be in decks looking for high value Bloon cards that don't care about this delay.
*Zombie Rainbow has a great health stat for its price with the crippling delay as a major downside. Similar to [[Damaged MOAB]], it can be in decks looking for high value Bloon cards that don't care about this delay.
*The [[undead]] status paired with this high health per cost ratio from [[revive]] makes it useful to defend Camo Bloons such as [[Camo Green Bloon]], alongside other spammable undead Bloons such as from [[Undead Army]] and [[Necromancer (BCS)|Necromancer]].
*The [[undead]] status paired with this high health per cost ratio from [[revive]] makes it useful to defend Camo Bloons such as [[Camo Green Bloon]], alongside other spammable undead Bloons such as from [[Undead Army]] and [[Necromancer (BCS)|Necromancer]].
*The 5 Gold cost is enough for [[Ezili (BCS)|Ezili]] to unlock her Totem after playing this Bloon, and Ezili is the recommended Hero for that because of her Undead buffs.


==Update history==
==Update history==
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==Development==
==Development==
Zombie Rainbow Bloon had its Health increased from 200 to 220 in the Version 6.2 playtests. Initially, it was considered overpowered before the [[Revive]] nerf added prior to the public release of Version 6.0, but more balanced after that nerf.<ref name="odyssey-6.2-video">{{cite|url=https://www.youtube.com/watch?v=oTs-Rj9TCVw|title=BCS 6.2 Tester Commentary|publisher=YouTube, Odyssey}}</ref> Zombie Bloons were deemed to be underpowered in general, so a community playtester proposed the aforementioned buff,<ref name="odyssey-6.2-video" /> which was accepted for the update by Ninja Kiwi.
Zombie Rainbow Bloon had its Health increased from 200 to 220 in the Version 6.2 playtests. Initially, it was considered overpowered before the [[Revive]] nerf added prior to the public release of Version 6.0, but more balanced after that nerf.<ref name="odyssey-6.2-video">{{cite|url=https://www.youtube.com/watch?v=oTs-Rj9TCVw|title=BCS 6.2 Tester Commentary|publisher=YouTube, Odyssey}}</ref> Zombie Bloons were deemed to be underpowered in general, so a community playtester proposed the aforementioned buff,<ref name="odyssey-6.2-video" /> which was accepted for the update by Ninja Kiwi.
Version 6.4 reworked Zombie Rainbow Bloon was reworked to hit the opponent quicker as well as just work better in Zombie decks, especially when involving [[Ezili (BCS)|Ezili]].<ref name="odysseyTOS-6.4">https://www.youtube.com/watch?v=Y5RCsiqq--s</ref> 1 less delay in exchange for 1 extra Gold isn't a problem when another turn would be needed to afford a 5 Gold Bloon in early rounds anyway.<ref name="odysseyTOS-6.4" />


==Gallery==
==Gallery==